Screenshot 1 of 20HUD
Colorful Enemy Outlines (Updated for CNS)
Author: Specty117
- Downloads
- 18,419
- Likes
- 9
- Updated
- October 19, 2026
Opens Deadlock Mod Manager: it downloads the file from GameBanana and enables the mod.
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Description
From the author, in the original language.
This changes the default outline around enemy troopers, guardians and players from red to yellow (more colors coming soon)
If you use a FPS Config, like optimization lock, you will need to edit it to see outlines again as most disable outlines to gain more fps
Look for these commands in gameinfo.gi and change them to what they are below!
"r_citadel_npr_outlines" "true"
"r_citadel_npr_outlines_max_dist" "1000"
"citadel_player_outline_enemies" "true"
"citadel_trooper_outline_enabled" "true"
"citadel_trooper_glow_disabled" "false"
"r_citadel_selection_outline2_alpha" "1"
"citadel_trooper_friendly_glow_disabled" "false"
r_citadel_npr_force_solid_outline "true"
citadel_boss_glow_disabled "1" // Disables boss and walker glow/highlight effect. Set to "0" if you want Walkers to have outlines
I don't like valves implementation of this mod so I am gonna fix it up
Valve please allow hero outline color control separate from healthbar and map lanes.
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The mod is its author's work; files and previews live on GameBanana, catalog data comes from Deadlock Mod Manager. If you are the author and want it removed, message us. Contacts
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