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HUD

HUDlock 2.0 - A Monster Mega Mod Mashup

Author: Waltee

Downloads
109,917
Likes
49
Updated
December 18, 2025
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Description

From the author, in the original language.

Introducing HUDlock - A Monster Mega Mod Mashup

The community driven HUD mod that locks it all together.

Featuring a mega mashup of mods, ideas, and tweaks created by a wide range of different authors all merged into one simple mod. 

Should other mods be released that I personally find helpful, I may add them to this in future updates! 

HUDlock includes:
  • Timers Top Bar (Mid-Boss and Bridge Buffs) (originally by hanturaya101, tweaked by Breadrollius & Waltee)
  • Timers On-Map (Mid-Boss and Bridge Buffs) (originally by Romanok, tweaked by Waltee)
  • Health Bar Colours for Player (original idea by ninjabladeJr, improved upon by hanturaya101 & Waltee)
  • Health Bar Colours for Enemy (originally by hanturaya101, tweaked by Waltee)
  • Hero Levels/Boons (originally by Romanok, tweaked by bonclide & Waltee)
  • Hero Visibility (originally by NA-45, tweaked by bonclide w/ Klutz fade)
  • Objective Damage (originally by hanturaya101, tweaked by Waltee)
  • Objective Map Restore (originally by bonclide)
  • TAB To View Items (originally by SOMA, tweaked by bonclide)
  • Unspent Souls Calculator (originally by Breadrollius, tweaked by Waltee)
  • Urn Tracker/Lead Calculator (originally by Breadrollius, tweaked by Waltee)
  • Zipline Cooldown Timer (originally by Breadrollius, tweaked by Waltee)



mostly making this because I keep commandeering everyone else's mod threads in the deadlock modding discord, my bad everyone, but also for you mod manager users as you keep asking :)

A more in-depth description of each mod can be found below: 




Timers Top Bar 
  • Timers for Mid-Boss and Bridge Buffs, pop-out countdown of remaining time of mid-boss buff once active

Timers On-Map
  • Timers for Mid-Boss and Bridge Buffs on the mini-map itself

TAB To View Items
  • Hold TAB and instantly see all Heroes items, without having to hover over their names/icons

Health Bar Colours for Player
  • 100% - Default
  • 75% - Yellow (getting close to losing any item bonuses that may require being above 65% health)
  • 65% - Lighter Orange (no longer have those item bonuses)
  • 50% - Darker Orange (for items/abilities that do more when below 50% such as frenzy)
  • 25% - Pulsing Red (in execute range from Shiv/Talon birb - pulse gets faster the lower you are)
  • Shiv's Deferred Damage is now Pink for better visibility when health bar is Orange.
  • Current health number matches health bar colour too

Health Bar Colours for Enemy
  • 100% - Green
  • 75% - Yellow (getting close to losing any item bonuses that may require being above 65% health)
  • 65% - Orange  (no longer has those item bonuses)
  • 50% - Darker Orange (for items/abilities that do more when below 50% such as frenzy)
  • 25% - Pulsing Red (in execute range from Shiv/Talon birb - pulse gets faster the lower they are)

Hero Levels/Boons
  • Shows the enemy Hero Level next to their soul count (hue changes from blue through to red the higher level they are)

Hero Visibility
  • Fades the Hero Icon on the top bar if they have no visual on them on the mini-map

Objective Damage
  • Shows Objective Damage under people's names when TAB is held

Objective Map Restore

  • Brings back the original mini objective map in the top HUD

Unspent Souls Calculator
  • Shows a player's Unspent Souls when holding TAB - shows in yellow to remind you it's unspent, not total value

Urn Tracker/Lead Calculator
  • Gives a % diff and changes the hue of the clock area between green, red and normal depending on soul diff to help you know at a glance (yay no maths) if an urn is a comeback urn or not

Zipline Cooldown Timer
  • Adds a super subtle (< 5% opacity) zipline cooldown timer above your souls

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The mod is its author's work; files and previews live on GameBanana, catalog data comes from Deadlock Mod Manager. If you are the author and want it removed, message us. Contacts

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