Player card · Deadlock
ILU
Initiate VI · 58,3 % win rate over 30 days · public Deadlock stats
ILU
Account · 975289809
Initiate VI
Above 7,3 % of players
21wins15losses
win rate 58,3 % over 30 days
Where the rank is going
+1subrank
Over 30 days the rank went up by 1 subrank — the account climbs on its own.

10 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
36 matches over 13 weeks, 21–15 · 16 days with games
How you play against your own rank
Your numbers next to an average Initiate player. On the right — how many of them you are ahead of.
- Denies per match5You2Average Initiate75 %Better than
- Hero damage per minute1 075You871Average Initiate70 %Better than
- Shot accuracy55 %You50 %Average Initiate70 %Better than
- KDA4,16You2,8Average Initiate64 %Better than
- Last hits per match186You162Average Initiate62 %Better than
- Souls per minute1 183You1 130Average Initiate61 %Better than
- Objective damage per minute177You125Average Initiate61 %Better than
- Deaths per match7,9You7Average Initiate38 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Haze8matches50 %−3,5 vs rank2,29KDA52 029souls · 47 062
Infernus4matches75 %+26,5 vs rank3,08KDA58 827souls · 45 154
Deadman Danny4matches75 %+28,3 vs rank3,05KDA53 375souls · 41 044
Holliday4matches50 %+2 vs rank2,06KDA31 964souls · 44 549
Yamato3matches100 %+51,6 vs rank3,83KDA51 119souls · 43 064
Mina3matches33,3 %−11,6 vs rank6,77KDA63 375souls · 43 894
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 55,2 %with regular teammates · 29 matches
- 71,4 %without them · 7 matches
- 1,7matches per session on average, longest one — 4
- 0 %win rate right after two losses in a row · 2 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Deaths per match: there you are ahead of only 38 % of players in your rank.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Initiate VI → Seeker VI: 7 000 points
≈ 146 matches at a 58% win rate - 85 wins among them
Minimum - 24 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

