Player card · Deadlock
Piklz
Eternus I · 65,9 % win rate over 30 days · public Deadlock stats
Piklz
Account · 83118411
Eternus I
Above 99,4 % of players
27wins14losses
win rate 65,9 % over 30 days
Where the rank is going
No ranked matches in the last 30 days — the rank did not move.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
372 matches over 13 weeks, 198–174 · 64 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- Last hits per match226You136Average Eternus92 %Better than
- KDA11,42You3,22Average Eternus90 %Better than
- Souls per minute1 297You1 086Average Eternus86 %Better than
- Objective damage per minute408You162Average Eternus82 %Better than
- Deaths per match3,5You6Average Eternus78 %Better than
- Denies per match2,4You2Average Eternus54 %Better than
- Hero damage per minute936You944Average Eternus49 %Better than
- Shot accuracy55 %You58 %Average Eternus41 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Ivy19matches68,4 %+14,3 vs rank7,46KDA41 763souls · 34 391
Rat KingBest7matches71,4 %+19,6 vs rank5,5KDA43 245souls · 35 430
Bebop4matches25 %−26 vs rank3,55KDA38 100souls · 32 182
Haze2matches50 %−1,3 vs rank3,8KDA48 000souls · 37 303
Kelvin1matches100 %+48,5 vs rank8,5KDA48 000souls · 34 260
McGinnis1matches100 %+51,3 vs rank6,5KDA48 000souls · 33 918
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 66,7 %with regular teammates · 6 matches
- 65,7 %without them · 35 matches
- 3,2matches per session on average, longest one — 8
- 78,3 % → 62,5 %win rate of the first two matches of a session → the fifth and later
- 66,7 %win rate right after two losses in a row · 3 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Shot accuracy: there you are ahead of only 41 % of players in your rank.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus I → Eternus VI: 5 000 points
≈ 53 matches at a 66% win rate - 35 wins among them
Minimum - 17 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

