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Player card · Deadlock

ttv/Jitzim

Eternus IV · 55,1 % win rate over 30 days · public Deadlock stats

ttv/Jitzim

Eternus IV

Peak: Eternus V

Above 99,8 % of players

118wins96losses

win rate 55,1 % over 30 days

Where the rank is going

+3subranks

Over 30 days the rank went up by 3 subranks — the account climbs on its own.

114 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

434 matches over 13 weeks, 250–184 · 80 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Hero damage per minute1 423You944Average Eternus90 %Better than
  • Souls per minute1 238You1 086Average Eternus77 %Better than
  • Last hits per match178You136Average Eternus76 %Better than
  • KDA5,27You3,22Average Eternus68 %Better than
  • Denies per match2,6You2Average Eternus57 %Better than
  • Objective damage per minute185You162Average Eternus54 %Better than
  • Shot accuracy57 %You58 %Average Eternus47 %Better than
  • Deaths per match6,7You6Average Eternus40 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Pocket67matches56,7 %+10,9 vs rank4,2KDA41 031souls · 38 536
  • Lady Geist39matches61,5 %+10,1 vs rank3,45KDA41 902souls · 36 964
  • Deadman Danny17matches47,1 %+5,6 vs rank3,06KDA34 506souls · 31 431
  • Venator17matches47,1 %+0,7 vs rank2,63KDA41 929souls · 37 226
  • Vindicta14matches57,1 %+6,7 vs rank3,36KDA28 475souls · 33 768
  • HazeBest8matches62,5 %+11,2 vs rank3,71KDA43 261souls · 37 306

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 54,5 %with regular teammates · 101 matches
  • 55,8 %without them · 113 matches
  • 4,1matches per session on average, longest one — 12
  • 54,3 % → 57,1 %win rate of the first two matches of a session → the fifth and later
  • 70,6 %win rate right after two losses in a row · 34 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 40 % of players in your rank. On Grey Talon your win rate is 18,3 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus IV → Eternus VI: 2 000 points

≈ 67 matches at a 55% win rate - 37 wins among them

Minimum - 7 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.