Player card · Deadlock
ttv/Jitzim
Eternus IV · 55.1 % win rate over 30 days · public Deadlock stats
ttv/Jitzim
Account · 82571600
Eternus IV
Peak: Eternus V
Above 99.8 % of players
118wins96losses
win rate 55.1 % over 30 days
Where the rank is going
+3subranks
Over 30 days the rank went up by 3 subranks — the account climbs on its own.






114 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
434 matches over 13 weeks, 250–184 · 80 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- Hero damage per minute1,423You944Average Eternus90 %Better than
- Souls per minute1,238You1,086Average Eternus77 %Better than
- Last hits per match178You136Average Eternus76 %Better than
- KDA5.27You3.22Average Eternus68 %Better than
- Denies per match2.6You2Average Eternus57 %Better than
- Objective damage per minute185You162Average Eternus54 %Better than
- Shot accuracy57 %You58 %Average Eternus47 %Better than
- Deaths per match6.7You6Average Eternus40 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Pocket67matches56.7 %+10.9 vs rank4.2KDA41,031souls · 38,536
Lady Geist39matches61.5 %+10.1 vs rank3.45KDA41,902souls · 36,958
Deadman Danny17matches47.1 %+5.6 vs rank3.06KDA34,506souls · 31,426
Venator17matches47.1 %+0.7 vs rank2.63KDA41,929souls · 37,219
Vindicta14matches57.1 %+6.6 vs rank3.36KDA28,475souls · 33,768
HazeBest8matches62.5 %+11.2 vs rank3.71KDA43,261souls · 37,311
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 54.5 %with regular teammates · 101 matches
- 55.8 %without them · 113 matches
- 4.1matches per session on average, longest one — 12
- 54.3 % → 57.1 %win rate of the first two matches of a session → the fifth and later
- 70.6 %win rate right after two losses in a row · 34 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Deaths per match: there you are ahead of only 40 % of players in your rank. On Grey Talon your win rate is 18.3 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus IV → Eternus VI: 2,000 points
≈ 67 matches at a 55% win rate - 37 wins among them
Minimum - 7 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

