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Player card · Deadlock

.lawr1z 罪罚哥

Sentinel VI · 50 % win rate over 30 days · public Deadlock stats

.lawr1z 罪罚哥

Sentinel VI

Above 56,7 % of players

59wins59losses

win rate 50 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

5 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

122 matches over 13 weeks, 59–63 · 26 days with games

How you play against your own rank

Your numbers next to an average Sentinel player. On the right — how many of them you are ahead of.

  • Denies per match4,5You2Average Sentinel71 %Better than
  • KDA5,07You2,97Average Sentinel71 %Better than
  • Last hits per match189You166Average Sentinel64 %Better than
  • Hero damage per minute942You871Average Sentinel57 %Better than
  • Souls per minute1 158You1 130Average Sentinel56 %Better than
  • Deaths per match6,7You6Average Sentinel41 %Better than
  • Objective damage per minute105You144Average Sentinel38 %Better than
  • Shot accuracy47 %You54 %Average Sentinel24 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Apollo26matches61,5 %+9,5 vs rank3,96KDA44 925souls · 40 304
  • Rat King23matches43,5 %−12,9 vs rank3,74KDA47 150souls · 41 669
  • Lash21matches47,6 %−3,5 vs rank4KDA43 889souls · 41 594
  • ShivWeak spot19matches36,8 %−7,8 vs rank2,67KDA40 919souls · 40 191
  • Mo & KrillBest10matches80 %+29,9 vs rank3,55KDA45 517souls · 43 187
  • Haze3matches33,3 %−19,5 vs rank2,92KDA54 369souls · 44 592

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 51,1 %with regular teammates · 90 matches
  • 46,4 %without them · 28 matches
  • 2,4matches per session on average, longest one — 10
  • 53,2 % → 55,6 %win rate of the first two matches of a session → the fifth and later
  • 46,2 %win rate right after two losses in a row · 13 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 24 % of players in your rank. On Shiv your win rate is 7,8 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Sentinel VI → Mystic VI: 7 000 points

At a 50% win rate the rank does not grow: you need more wins than losses

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.