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Player card · Deadlock

Leo

Eternus I · 67,3 % win rate over 30 days · public Deadlock stats

Leo

Eternus I

Above 99,3 % of players

33wins16losses

win rate 67,3 % over 30 days

Where the rank is going

+2subranks

Over 30 days the rank went up by 2 subranks — the account climbs on its own.

26 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

215 matches over 13 weeks, 143–72 · 51 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Hero damage per minute1 556You963Average Eternus94 %Better than
  • Souls per minute1 363You1 086Average Eternus92 %Better than
  • Last hits per match197You136Average Eternus83 %Better than
  • KDA8,25You3,22Average Eternus81 %Better than
  • Objective damage per minute381You162Average Eternus80 %Better than
  • Deaths per match4,4You6Average Eternus71 %Better than
  • Denies per match3,4You2Average Eternus68 %Better than
  • Shot accuracy14 %You58 %Average Eternus2 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • GravesBest34matches73,5 %+21,4 vs rank5,38KDA41 476souls · 35 834
  • Billy7matches71,4 %+23,1 vs rank6,79KDA42 527souls · 33 464
  • Deadman Danny6matches50 %+8 vs rank4,59KDA41 400souls · 31 472
  • Lash1matches0 %−49,4 vs rank3,88KDA40 414souls · 33 389
  • Rat King1matches0 %−52 vs rank0,86KDA23 755souls · 35 419

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 65,8 %with regular teammates · 38 matches
  • 72,7 %without them · 11 matches
  • 4,5matches per session on average, longest one — 17
  • 66,7 % → 68,8 %win rate of the first two matches of a session → the fifth and later
  • 60 %win rate right after two losses in a row · 5 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 2 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus I → Eternus VI: 5 000 points

≈ 50 matches at a 67% win rate - 34 wins among them

Minimum - 17 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.