The new Deadlock season starts November 5 at 22:00 UTC. Pre-order your placements now for 15% off — placements stay 15% off through November 13.Price my placements

Player card · Deadlock

nedaj

Eternus IV · 50 % win rate over 30 days · public Deadlock stats

nedaj

Eternus IV

Peak: Eternus V

Above 99,8 % of players

100wins100losses

win rate 50 % over 30 days

Where the rank is going

+4subranks

Over 30 days the rank went up by 4 subranks — the account climbs on its own.

203 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

594 matches over 13 weeks, 295–299 · 78 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • KDA7,13You3,22Average Eternus78 %Better than
  • Objective damage per minute260You162Average Eternus66 %Better than
  • Deaths per match4,8You6Average Eternus65 %Better than
  • Last hits per match152You136Average Eternus60 %Better than
  • Denies per match2,8You2Average Eternus60 %Better than
  • Souls per minute1 130You1 086Average Eternus58 %Better than
  • Shot accuracy60 %You58 %Average Eternus58 %Better than
  • Hero damage per minute904You944Average Eternus45 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • IvyBest88matches61,4 %+7,3 vs rank5,63KDA39 318souls · 34 391
  • Kelvin31matches41,9 %−9,6 vs rank4,52KDA36 009souls · 34 260
  • Nurse Harrow24matches50 %+0,2 vs rank3,91KDA28 104souls · 29 153
  • Vindicta18matches38,9 %−11,6 vs rank3,47KDA39 801souls · 33 767
  • Rem17matches41,2 %−7,9 vs rank6,07KDA32 492souls · 33 434
  • McGinnis8matches50 %+1,3 vs rank4,62KDA31 093souls · 33 918

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 45,9 %with regular teammates · 135 matches
  • 58,5 %without them · 65 matches
  • 6,3matches per session on average, longest one — 17
  • 43,5 % → 57,6 %win rate of the first two matches of a session → the fifth and later
  • 43,8 %win rate right after two losses in a row · 32 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Hero damage per minute: there you are ahead of only 45 % of players in your rank. On Solomon your win rate is 20,9 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus IV → Eternus VI: 2 000 points

At a 50% win rate the rank does not grow: you need more wins than losses

Minimum - 7 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.