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Player card · Deadlock

nedaj

Eternus IV · 50 % win rate over 30 days · public Deadlock stats

nedaj

Eternus IV

Peak: Eternus V

Above 99.8 % of players

100wins100losses

win rate 50 % over 30 days

Where the rank is going

+4subranks

Over 30 days the rank went up by 4 subranks — the account climbs on its own.

203 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

594 matches over 13 weeks, 295–299 · 78 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • KDA7.13You3.22Average Eternus78 %Better than
  • Objective damage per minute260You162Average Eternus66 %Better than
  • Deaths per match4.8You6Average Eternus65 %Better than
  • Last hits per match152You136Average Eternus60 %Better than
  • Denies per match2.8You2Average Eternus60 %Better than
  • Souls per minute1,130You1,086Average Eternus58 %Better than
  • Shot accuracy60 %You58 %Average Eternus58 %Better than
  • Hero damage per minute904You944Average Eternus45 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • IvyBest88matches61.4 %+7.4 vs rank5.63KDA39,318souls · 34,404
  • Kelvin31matches41.9 %−9.6 vs rank4.52KDA36,009souls · 34,273
  • Nurse Harrow24matches50 %+0.2 vs rank3.91KDA28,104souls · 29,159
  • Vindicta18matches38.9 %−11.6 vs rank3.47KDA39,801souls · 33,768
  • Rem17matches41.2 %−7.9 vs rank6.07KDA32,492souls · 33,436
  • McGinnis8matches50 %+1.3 vs rank4.62KDA31,093souls · 33,925

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 45.9 %with regular teammates · 135 matches
  • 58.5 %without them · 65 matches
  • 6.3matches per session on average, longest one — 17
  • 43.5 % → 57.6 %win rate of the first two matches of a session → the fifth and later
  • 43.8 %win rate right after two losses in a row · 32 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Hero damage per minute: there you are ahead of only 45 % of players in your rank. On Solomon your win rate is 20.9 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus IV → Eternus VI: 2,000 points

At a 50% win rate the rank does not grow: you need more wins than losses

Minimum - 7 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.