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Player card · Deadlock

SunnyDrive

Eternus V · 53,5 % win rate over 30 days · public Deadlock stats

SunnyDrive

Eternus V

Peak: Eternus VI

Above 99,9 % of players

83wins72losses

win rate 53,5 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

113 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

454 matches over 13 weeks, 252–202 · 73 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Shot accuracy65 %You58 %Average Eternus79 %Better than
  • KDA6,11You3,22Average Eternus75 %Better than
  • Hero damage per minute1 165You944Average Eternus74 %Better than
  • Souls per minute1 200You1 086Average Eternus71 %Better than
  • Last hits per match163You136Average Eternus67 %Better than
  • Objective damage per minute248You162Average Eternus64 %Better than
  • Denies per match2,6You2Average Eternus58 %Better than
  • Deaths per match5,8You6Average Eternus52 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Pocket46matches47,8 %+2 vs rank3,71KDA38 552souls · 38 536
  • Yamato36matches61,1 %+7,8 vs rank3,35KDA35 440souls · 33 426
  • ApolloWeak spot28matches42,9 %−6,1 vs rank2,83KDA32 307souls · 32 929
  • Haze9matches66,7 %+15,4 vs rank5,09KDA42 663souls · 37 306
  • VioletBest7matches71,4 %+23,2 vs rank5,26KDA44 403souls · 31 918
  • Calico7matches42,9 %−4,8 vs rank3,11KDA33 042souls · 35 163

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 53,2 %with regular teammates · 124 matches
  • 54,8 %without them · 31 matches
  • 3,9matches per session on average, longest one — 18
  • 59,2 % → 57,8 %win rate of the first two matches of a session → the fifth and later
  • 27,8 %win rate right after two losses in a row · 18 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 52 % of players in your rank. On Apollo your win rate is 6,1 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1 000 points

≈ 42 matches at a 54% win rate - 23 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.