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Player card · Deadlock

SunnyDrive

Eternus V · 53.5 % win rate over 30 days · public Deadlock stats

SunnyDrive

Eternus V

Peak: Eternus VI

Above 99.9 % of players

83wins72losses

win rate 53.5 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

113 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

454 matches over 13 weeks, 252–202 · 73 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Shot accuracy65 %You58 %Average Eternus79 %Better than
  • KDA6.11You3.22Average Eternus75 %Better than
  • Hero damage per minute1,165You944Average Eternus74 %Better than
  • Souls per minute1,200You1,086Average Eternus71 %Better than
  • Last hits per match163You136Average Eternus67 %Better than
  • Objective damage per minute248You162Average Eternus64 %Better than
  • Denies per match2.6You2Average Eternus58 %Better than
  • Deaths per match5.8You6Average Eternus52 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Pocket46matches47.8 %+2 vs rank3.71KDA38,552souls · 38,536
  • Yamato36matches61.1 %+7.8 vs rank3.35KDA35,440souls · 33,434
  • ApolloWeak spot28matches42.9 %−6.1 vs rank2.83KDA32,307souls · 32,933
  • Haze9matches66.7 %+15.4 vs rank5.09KDA42,663souls · 37,311
  • VioletBest7matches71.4 %+23.2 vs rank5.26KDA44,403souls · 31,932
  • Calico7matches42.9 %−4.8 vs rank3.11KDA33,042souls · 35,180

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 53.2 %with regular teammates · 124 matches
  • 54.8 %without them · 31 matches
  • 3.9matches per session on average, longest one — 18
  • 59.2 % → 57.8 %win rate of the first two matches of a session → the fifth and later
  • 27.8 %win rate right after two losses in a row · 18 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 52 % of players in your rank. On Apollo your win rate is 6.1 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1,000 points

≈ 42 matches at a 54% win rate - 23 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.