Player card · Deadlock
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Eternus II · 44,1 % win rate over 30 days · public Deadlock stats
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Account · 1761488688
Eternus II
Peak: Eternus IV
Above 99,6 % of players
41wins52losses
win rate 44,1 % over 30 days
Where the rank is going
−1subrank
Over 30 days the rank slipped by 1 subrank.





87 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
404 matches over 13 weeks, 205–199 · 78 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- Objective damage per minute205You162Average Eternus57 %Better than
- KDA3,95You3,22Average Eternus57 %Better than
- Shot accuracy58 %You58 %Average Eternus51 %Better than
- Hero damage per minute904You944Average Eternus45 %Better than
- Last hits per match122You136Average Eternus40 %Better than
- Denies per match1,6You2Average Eternus40 %Better than
- Souls per minute1 009You1 086Average Eternus34 %Better than
- Deaths per match8,1You6Average Eternus24 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Yamato21matches57,1 %+3,8 vs rank2,89KDA30 331souls · 33 426
Lady GeistBest16matches68,8 %+17,4 vs rank2,65KDA36 507souls · 36 964
Haze12matches58,3 %+7 vs rank3,42KDA41 997souls · 37 306
Shiv11matches27,3 %−21,9 vs rank2,06KDA24 292souls · 33 960
The DoormanWeak spot9matches11,1 %−35,6 vs rank2,49KDA27 237souls · 34 141
Calico6matches33,3 %−14,4 vs rank2,28KDA27 525souls · 35 163
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 41,7 %with regular teammates · 36 matches
- 45,6 %without them · 57 matches
- 2,5matches per session on average, longest one — 9
- 42,6 % → 50 %win rate of the first two matches of a session → the fifth and later
- 50 %win rate right after two losses in a row · 16 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Deaths per match: there you are ahead of only 24 % of players in your rank. On The Doorman your win rate is 35,6 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus II → Eternus VI: 4 000 points
At a 44% win rate the rank does not grow: you need more wins than losses
Minimum - 14 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

