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Player card · Deadlock

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Emissary III · 46,8 % win rate over 30 days · public Deadlock stats

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Emissary III

Peak: Emissary V

Above 81,7 % of players

22wins25losses

win rate 46,8 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

19 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

153 matches over 13 weeks, 70–83 · 42 days with games

How you play against your own rank

Your numbers next to an average Emissary player. On the right — how many of them you are ahead of.

  • Hero damage per minute1 051You871Average Emissary71 %Better than
  • KDA5,21You2,97Average Emissary71 %Better than
  • Last hits per match170You162Average Emissary55 %Better than
  • Souls per minute1 149You1 130Average Emissary54 %Better than
  • Denies per match1,9You2Average Emissary47 %Better than
  • Deaths per match6,2You6Average Emissary47 %Better than
  • Objective damage per minute129You150Average Emissary44 %Better than
  • Shot accuracy52 %You55 %Average Emissary36 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Drifter9matches44,4 %−5,9 vs rank3,35KDA37 465souls · 40 386
  • PocketWeak spot6matches33,3 %−11,5 vs rank4,1KDA52 495souls · 42 624
  • Viscous6matches33,3 %−13,1 vs rank4,15KDA36 885souls · 39 719
  • ParadoxBest5matches80 %+34,6 vs rank3,89KDA40 635souls · 39 515
  • Ivy4matches75 %+21,3 vs rank5,28KDA34 613souls · 40 108
  • Haze3matches33,3 %−19,7 vs rank2,52KDA47 417souls · 43 289

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 41,4 %with regular teammates · 29 matches
  • 55,6 %without them · 18 matches
  • 2,8matches per session on average, longest one — 10
  • 48,3 % → 33,3 %win rate of the first two matches of a session → the fifth and later
  • 42,9 %win rate right after two losses in a row · 7 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 36 % of players in your rank. On Pocket your win rate is 11,5 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Emissary III → Oracle III: 7 000 points

At a 47% win rate the rank does not grow: you need more wins than losses

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.