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Player card · Deadlock

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Emissary III · 46.8 % win rate over 30 days · public Deadlock stats

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Emissary III

Peak: Emissary V

Above 81.7 % of players

22wins25losses

win rate 46.8 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

19 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

153 matches over 13 weeks, 70–83 · 42 days with games

How you play against your own rank

Your numbers next to an average Emissary player. On the right — how many of them you are ahead of.

  • Hero damage per minute1,052You871Average Emissary71 %Better than
  • KDA5.22You2.97Average Emissary71 %Better than
  • Last hits per match171You162Average Emissary55 %Better than
  • Souls per minute1,149You1,130Average Emissary54 %Better than
  • Deaths per match6.2You6Average Emissary48 %Better than
  • Denies per match1.8You2Average Emissary46 %Better than
  • Objective damage per minute133You150Average Emissary45 %Better than
  • Shot accuracy52 %You55 %Average Emissary37 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Drifter9matches44.4 %−5.8 vs rank3.35KDA37,465souls · 40,386
  • PocketWeak spot6matches33.3 %−11.4 vs rank4.1KDA52,495souls · 42,639
  • Viscous6matches33.3 %−13 vs rank4.15KDA36,885souls · 39,727
  • ParadoxBest5matches80 %+34.5 vs rank3.89KDA40,635souls · 39,526
  • Ivy4matches75 %+21.2 vs rank5.28KDA34,613souls · 40,119
  • Haze3matches33.3 %−19.7 vs rank2.52KDA47,417souls · 43,299

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 41.4 %with regular teammates · 29 matches
  • 55.6 %without them · 18 matches
  • 2.8matches per session on average, longest one — 10
  • 48.3 % → 33.3 %win rate of the first two matches of a session → the fifth and later
  • 42.9 %win rate right after two losses in a row · 7 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 37 % of players in your rank. On Pocket your win rate is 11.4 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Emissary III → Oracle III: 7,000 points

At a 47% win rate the rank does not grow: you need more wins than losses

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.