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Player card · Deadlock

zxcbobi

Eternus V · 56,1 % win rate over 30 days · public Deadlock stats

zxcbobi

Eternus V

Above 99,9 % of players

129wins101losses

win rate 56,1 % over 30 days

Where the rank is going

+1subrank

Over 30 days the rank went up by 1 subrank — the account climbs on its own.

193 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

429 matches over 13 weeks, 251–178 · 81 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Hero damage per minute1 182You944Average Eternus75 %Better than
  • KDA4,56You3,22Average Eternus62 %Better than
  • Objective damage per minute198You162Average Eternus56 %Better than
  • Souls per minute1 101You1 086Average Eternus53 %Better than
  • Last hits per match140You136Average Eternus53 %Better than
  • Denies per match2,2You2Average Eternus53 %Better than
  • Shot accuracy57 %You58 %Average Eternus49 %Better than
  • Deaths per match6,8You6Average Eternus39 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Deadman DannyBest32matches68,8 %+27,3 vs rank2,8KDA34 485souls · 31 419
  • Grey Talon28matches42,9 %−4 vs rank2,66KDA29 127souls · 33 293
  • Shiv25matches52 %+2,9 vs rank3,46KDA31 712souls · 33 954
  • Yamato16matches62,5 %+9,2 vs rank3,54KDA36 675souls · 33 428
  • HazeWeak spot15matches33,3 %−18 vs rank2,54KDA34 670souls · 37 303
  • Mina14matches50 %+2,4 vs rank2,91KDA36 958souls · 36 525

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 53,9 %with regular teammates · 191 matches
  • 66,7 %without them · 39 matches
  • 3,7matches per session on average, longest one — 15
  • 54,1 % → 63,5 %win rate of the first two matches of a session → the fifth and later
  • 52,2 %win rate right after two losses in a row · 23 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 39 % of players in your rank. On Haze your win rate is 18 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1 000 points

≈ 28 matches at a 56% win rate - 16 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.