Player card · Deadlock
zxcbobi
Eternus V · 56.1 % win rate over 30 days · public Deadlock stats
zxcbobi
Account · 1186801441
Eternus V
Above 99.9 % of players
129wins101losses
win rate 56.1 % over 30 days
Where the rank is going
No ranked matches in the last 30 days — the rank did not move.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
429 matches over 13 weeks, 251–178 · 81 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- Hero damage per minute1,182You944Average Eternus75 %Better than
- KDA4.56You3.22Average Eternus62 %Better than
- Objective damage per minute198You162Average Eternus56 %Better than
- Souls per minute1,101You1,086Average Eternus53 %Better than
- Last hits per match140You136Average Eternus53 %Better than
- Denies per match2.2You2Average Eternus53 %Better than
- Shot accuracy57 %You58 %Average Eternus49 %Better than
- Deaths per match6.8You6Average Eternus39 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Deadman DannyBest32matches68.8 %+27.3 vs rank2.8KDA34,485souls · 31,426
Grey Talon28matches42.9 %−4 vs rank2.66KDA29,127souls · 33,297
Shiv25matches52 %+2.9 vs rank3.46KDA31,712souls · 33,959
Yamato16matches62.5 %+9.2 vs rank3.54KDA36,675souls · 33,434
HazeWeak spot15matches33.3 %−18 vs rank2.54KDA34,670souls · 37,311
Mina14matches50 %+2.4 vs rank2.91KDA36,958souls · 36,532
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 53.9 %with regular teammates · 191 matches
- 66.7 %without them · 39 matches
- 3.7matches per session on average, longest one — 15
- 54.1 % → 63.5 %win rate of the first two matches of a session → the fifth and later
- 52.2 %win rate right after two losses in a row · 23 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Deaths per match: there you are ahead of only 39 % of players in your rank. On Haze your win rate is 18 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus V → Eternus VI: 1,000 points
≈ 28 matches at a 56% win rate - 16 wins among them
Minimum - 4 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

