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Player card · Deadlock

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Eternus II · 44,3 % win rate over 30 days · public Deadlock stats

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Eternus II

Peak: Eternus III

Above 99,6 % of players

47wins59losses

win rate 44,3 % over 30 days

Where the rank is going

+1subrank

Over 30 days the rank went up by 1 subrank — the account climbs on its own.

96 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

334 matches over 13 weeks, 184–150 · 76 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Denies per match4,4You2Average Eternus78 %Better than
  • KDA6You3,22Average Eternus75 %Better than
  • Deaths per match4,6You6Average Eternus68 %Better than
  • Last hits per match130You136Average Eternus46 %Better than
  • Hero damage per minute845You944Average Eternus38 %Better than
  • Souls per minute1 013You1 086Average Eternus35 %Better than
  • Objective damage per minute99You162Average Eternus32 %Better than
  • Shot accuracy45 %You58 %Average Eternus12 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • SinclairBest48matches50 %−1,5 vs rank4,28KDA33 475souls · 33 931
  • Violet21matches38,1 %−10,1 vs rank3,69KDA30 902souls · 31 921
  • PaigeWeak spot7matches28,6 %−23 vs rank4,24KDA34 020souls · 33 101
  • Nurse Harrow4matches75 %+25,2 vs rank7,78KDA26 723souls · 29 153
  • Grey Talon4matches75 %+28,1 vs rank4,05KDA34 953souls · 33 293
  • Bebop4matches25 %−26 vs rank2,48KDA41 761souls · 32 182

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 45,8 %with regular teammates · 72 matches
  • 41,2 %without them · 34 matches
  • 2,7matches per session on average, longest one — 8
  • 36,9 % → 66,7 %win rate of the first two matches of a session → the fifth and later
  • 63,6 %win rate right after two losses in a row · 11 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 12 % of players in your rank. On Paige your win rate is 23 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus II → Eternus VI: 4 000 points

At a 44% win rate the rank does not grow: you need more wins than losses

Minimum - 14 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.