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Player card · Deadlock

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Eternus IV · 50 % win rate over 30 days · public Deadlock stats

zero emotions

Eternus IV

Above 99,8 % of players

69wins69losses

win rate 50 % over 30 days

Where the rank is going

+1subrank

Over 30 days the rank went up by 1 subrank — the account climbs on its own.

137 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

578 matches over 13 weeks, 289–289 · 74 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Last hits per match197You136Average Eternus83 %Better than
  • Souls per minute1 245You1 086Average Eternus78 %Better than
  • Objective damage per minute330You162Average Eternus76 %Better than
  • Hero damage per minute1 057You944Average Eternus62 %Better than
  • KDA4,37You3,22Average Eternus60 %Better than
  • Denies per match2,7You2Average Eternus59 %Better than
  • Shot accuracy57 %You58 %Average Eternus47 %Better than
  • Deaths per match7You6Average Eternus37 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Venator28matches53,6 %+7,4 vs rank2,88KDA38 995souls · 37 205
  • Mina28matches50 %+2,6 vs rank3,7KDA41 305souls · 36 482
  • HazeBest24matches62,5 %+11,3 vs rank2,89KDA41 747souls · 37 284
  • Wraith24matches50 %−3,6 vs rank2,92KDA43 027souls · 39 230
  • Grey Talon11matches54,5 %+7,9 vs rank1,98KDA41 625souls · 33 265
  • LashWeak spot6matches33,3 %−15,6 vs rank2,32KDA40 876souls · 33 436

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 48,8 %with regular teammates · 82 matches
  • 51,8 %without them · 56 matches
  • 3,5matches per session on average, longest one — 13
  • 43,5 % → 50 %win rate of the first two matches of a session → the fifth and later
  • 61,5 %win rate right after two losses in a row · 13 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 37 % of players in your rank. On Lash your win rate is 15,6 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus IV → Eternus VI: 2 000 points

At a 50% win rate the rank does not grow: you need more wins than losses

Minimum - 7 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.