Player card · Deadlock
IJY
Eternus III · 48,6 % win rate over 30 days · public Deadlock stats
IJY
Account · 969975089
Eternus III
Above 99,7 % of players
35wins37losses
win rate 48,6 % over 30 days
Where the rank is going
+3subranks
Over 30 days the rank went up by 3 subranks — the account climbs on its own.



52 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
228 matches over 13 weeks, 125–103 · 31 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- Hero damage per minute1 016You944Average Eternus58 %Better than
- KDA3,83You3,22Average Eternus55 %Better than
- Denies per match2,1You2Average Eternus52 %Better than
- Souls per minute1 085You1 086Average Eternus50 %Better than
- Objective damage per minute163You162Average Eternus50 %Better than
- Last hits per match131You136Average Eternus47 %Better than
- Shot accuracy54 %You58 %Average Eternus39 %Better than
- Deaths per match7,3You6Average Eternus33 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Holliday23matches34,8 %−19 vs rank2,86KDA38 603souls · 34 149
BabaBest13matches69,2 %+14,3 vs rank3,6KDA36 286souls · 32 117
Bebop13matches46,2 %−4,8 vs rank2,52KDA39 102souls · 32 182
Paradox7matches57,1 %+9,5 vs rank3,47KDA42 749souls · 32 747
SolomonWeak spot7matches28,6 %−17,3 vs rank2,05KDA34 535souls · 31 658
Mo & Krill4matches75 %+23,7 vs rank2,91KDA31 521souls · 34 813
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 6,5matches per session on average, longest one — 17
- 33,3 % → 57,1 %win rate of the first two matches of a session → the fifth and later
- 66,7 %win rate right after two losses in a row · 12 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Deaths per match: there you are ahead of only 33 % of players in your rank. On Solomon your win rate is 17,3 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus III → Eternus VI: 3 000 points
At a 49% win rate the rank does not grow: you need more wins than losses
Minimum - 10 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

