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Player card · Deadlock

IJY

Eternus III · 48,6 % win rate over 30 days · public Deadlock stats

IJY

Eternus III

Above 99,7 % of players

35wins37losses

win rate 48,6 % over 30 days

Where the rank is going

+3subranks

Over 30 days the rank went up by 3 subranks — the account climbs on its own.

52 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

228 matches over 13 weeks, 125–103 · 31 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Hero damage per minute1 016You944Average Eternus58 %Better than
  • KDA3,83You3,22Average Eternus55 %Better than
  • Denies per match2,1You2Average Eternus52 %Better than
  • Souls per minute1 085You1 086Average Eternus50 %Better than
  • Objective damage per minute163You162Average Eternus50 %Better than
  • Last hits per match131You136Average Eternus47 %Better than
  • Shot accuracy54 %You58 %Average Eternus39 %Better than
  • Deaths per match7,3You6Average Eternus33 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Holliday23matches34,8 %−19 vs rank2,86KDA38 603souls · 34 149
  • BabaBest13matches69,2 %+14,3 vs rank3,6KDA36 286souls · 32 117
  • Bebop13matches46,2 %−4,8 vs rank2,52KDA39 102souls · 32 182
  • Paradox7matches57,1 %+9,5 vs rank3,47KDA42 749souls · 32 747
  • SolomonWeak spot7matches28,6 %−17,3 vs rank2,05KDA34 535souls · 31 658
  • Mo & Krill4matches75 %+23,7 vs rank2,91KDA31 521souls · 34 813

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 6,5matches per session on average, longest one — 17
  • 33,3 % → 57,1 %win rate of the first two matches of a session → the fifth and later
  • 66,7 %win rate right after two losses in a row · 12 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 33 % of players in your rank. On Solomon your win rate is 17,3 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus III → Eternus VI: 3 000 points

At a 49% win rate the rank does not grow: you need more wins than losses

Minimum - 10 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.