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Player card · Deadlock

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Eternus III · 50,8 % win rate over 30 days · public Deadlock stats

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Eternus III

Peak: Eternus IV

Above 99,7 % of players

33wins32losses

win rate 50,8 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

58 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

232 matches over 13 weeks, 136–96 · 57 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Denies per match4,6You2Average Eternus80 %Better than
  • Objective damage per minute371You162Average Eternus79 %Better than
  • Last hits per match182You136Average Eternus77 %Better than
  • Shot accuracy62 %You58 %Average Eternus69 %Better than
  • Souls per minute1 159You1 086Average Eternus63 %Better than
  • KDA4,13You3,22Average Eternus58 %Better than
  • Hero damage per minute967You944Average Eternus52 %Better than
  • Deaths per match6,2You6Average Eternus47 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Haze22matches54,5 %+3,2 vs rank3,39KDA38 763souls · 37 303
  • VenatorWeak spot11matches36,4 %−10 vs rank1,71KDA34 535souls · 37 220
  • VindictaBest7matches71,4 %+20,9 vs rank3,83KDA36 545souls · 33 767
  • Mina5matches40 %−7,6 vs rank4,36KDA45 870souls · 36 525
  • Bebop4matches25 %−26 vs rank1,74KDA29 647souls · 32 182
  • Lady Geist3matches100 %+48,7 vs rank4,06KDA38 624souls · 36 953

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 56,3 %with regular teammates · 16 matches
  • 49 %without them · 49 matches
  • 2,7matches per session on average, longest one — 7
  • 57,9 % → 27,3 %win rate of the first two matches of a session → the fifth and later
  • 87,5 %win rate right after two losses in a row · 8 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 47 % of players in your rank. On Venator your win rate is 10 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus III → Eternus VI: 3 000 points

≈ 500 matches at a 51% win rate - 255 wins among them

Minimum - 10 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.