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Player card · Deadlock

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Acolyte IV · 53,1 % win rate over 30 days · public Deadlock stats

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Acolyte IV

Above 38,9 % of players

17wins15losses

win rate 53,1 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

7 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

32 matches over 13 weeks, 17–15 · 8 days with games

How you play against your own rank

Your numbers next to an average Acolyte player. On the right — how many of them you are ahead of.

  • Last hits per match213You166Average Acolyte76 %Better than
  • KDA5,19You2,97Average Acolyte73 %Better than
  • Shot accuracy57 %You53 %Average Acolyte67 %Better than
  • Hero damage per minute998You871Average Acolyte63 %Better than
  • Denies per match4,1You3Average Acolyte63 %Better than
  • Objective damage per minute184You138Average Acolyte59 %Better than
  • Souls per minute1 161You1 130Average Acolyte56 %Better than
  • Deaths per match6,1You6Average Acolyte49 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Mina12matches58,3 %+11 vs rank3,73KDA43 157souls · 42 798
  • HazeBest5matches60 %+7 vs rank5,14KDA42 722souls · 45 410
  • Paradox4matches75 %+30 vs rank4,1KDA50 345souls · 42 034
  • Vindicta4matches25 %−26,1 vs rank2,65KDA36 734souls · 41 499
  • Venator2matches50 %+2,6 vs rank2,55KDA41 377souls · 42 797
  • Wraith2matches0 %−51,9 vs rank1,58KDA35 169souls · 45 147

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 58,8 %with regular teammates · 17 matches
  • 46,7 %without them · 15 matches
  • 2matches per session on average, longest one — 5
  • 50 % → 100 %win rate of the first two matches of a session → the fifth and later

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 49 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Acolyte IV → Sentinel IV: 7 000 points

≈ 389 matches at a 53% win rate - 207 wins among them

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.