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Player card · Deadlock

robert

Eternus I · 62,5 % win rate over 30 days · public Deadlock stats

robert

Eternus I

Above 99,4 % of players

20wins12losses

win rate 62,5 % over 30 days

Where the rank is going

+2subranks

Over 30 days the rank went up by 2 subranks — the account climbs on its own.

32 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

198 matches over 13 weeks, 122–76 · 53 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Denies per match4,3You2Average Eternus77 %Better than
  • Souls per minute1 137You1 086Average Eternus59 %Better than
  • Last hits per match150You136Average Eternus59 %Better than
  • Hero damage per minute1 018You944Average Eternus58 %Better than
  • KDA4,1You3,22Average Eternus58 %Better than
  • Objective damage per minute165You162Average Eternus50 %Better than
  • Shot accuracy57 %You58 %Average Eternus47 %Better than
  • Deaths per match7,2You6Average Eternus35 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • HazeBest14matches64,3 %+13 vs rank3,25KDA39 631souls · 37 306
  • Infernus10matches60 %+9,1 vs rank2,48KDA37 037souls · 35 399
  • Mo & Krill4matches75 %+23,7 vs rank3,36KDA33 875souls · 34 814
  • Warden2matches50 %+5,4 vs rank2,19KDA42 746souls · 34 617
  • Wraith2matches50 %−3,4 vs rank4,88KDA35 436souls · 39 233

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 63,6 %with regular teammates · 22 matches
  • 60 %without them · 10 matches
  • 5,3matches per session on average, longest one — 11
  • 66,7 % → 70 %win rate of the first two matches of a session → the fifth and later
  • 50 %win rate right after two losses in a row · 2 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 35 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus I → Eternus VI: 5 000 points

≈ 65 matches at a 63% win rate - 41 wins among them

Minimum - 17 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.