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Player card · Deadlock

DA666L.A

Acolyte I · 62,1 % win rate over 30 days · public Deadlock stats

DA666L.A

Acolyte I

Above 31 % of players

18wins11losses

win rate 62,1 % over 30 days

Where the rank is going

+5subranks

Over 30 days the rank went up by 5 subranks — the account climbs on its own.

22 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

50 matches over 13 weeks, 28–22 · 34 days with games

How you play against your own rank

Your numbers next to an average Acolyte player. On the right — how many of them you are ahead of.

  • KDA8,55You2,97Average Acolyte85 %Better than
  • Deaths per match3,5You6Average Acolyte78 %Better than
  • Objective damage per minute188You138Average Acolyte60 %Better than
  • Denies per match3,1You2Average Acolyte59 %Better than
  • Shot accuracy52 %You53 %Average Acolyte47 %Better than
  • Last hits per match153You162Average Acolyte44 %Better than
  • Hero damage per minute757You871Average Acolyte36 %Better than
  • Souls per minute1 032You1 130Average Acolyte31 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Grey Talon11matches63,6 %+18,1 vs rank4,96KDA41 625souls · 41 430
  • Rat KingBest10matches70 %+14,4 vs rank6,66KDA34 150souls · 42 197
  • Paige4matches50 %−5 vs rank4,87KDA42 246souls · 42 552
  • Warden2matches100 %+56,1 vs rank8KDA44 060souls · 41 339
  • Bebop1matches0 %−45,9 vs rank4,33KDA21 290souls · 40 299
  • Wraith1matches0 %−52,3 vs rank2,4KDA30 304souls · 44 856

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 60 %with regular teammates · 15 matches
  • 64,3 %without them · 14 matches
  • 1,4matches per session on average, longest one — 4

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Souls per minute: there you are ahead of only 31 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Acolyte I → Sentinel I: 7 000 points

≈ 98 matches at a 62% win rate - 61 wins among them

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.