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Player card · Deadlock

Snivsen

Eternus I · 54,1 % win rate over 30 days · public Deadlock stats

Snivsen

Eternus I

Peak: Eternus II

Above 99,4 % of players

60wins51losses

win rate 54,1 % over 30 days

Where the rank is going

+3subranks

Over 30 days the rank went up by 3 subranks — the account climbs on its own.

60 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

408 matches over 13 weeks, 214–194 · 79 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Hero damage per minute1 071You944Average Eternus64 %Better than
  • Denies per match2You2Average Eternus50 %Better than
  • Shot accuracy57 %You58 %Average Eternus48 %Better than
  • Souls per minute1 049You1 086Average Eternus43 %Better than
  • KDA2,79You3,22Average Eternus43 %Better than
  • Objective damage per minute117You162Average Eternus37 %Better than
  • Last hits per match112You136Average Eternus32 %Better than
  • Deaths per match9,4You6Average Eternus15 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Bebop59matches55,9 %+4,9 vs rank2,35KDA35 237souls · 32 180
  • AbramsBest33matches57,6 %+8,7 vs rank2,67KDA34 985souls · 32 635
  • Rat King12matches50 %−1,8 vs rank2,42KDA40 927souls · 35 435
  • Shiv4matches25 %−24,2 vs rank1,08KDA33 166souls · 33 960
  • Venator1matches100 %+53,6 vs rank1,64KDA49 150souls · 37 226
  • Dynamo1matches0 %−51,9 vs rank2,67KDA24 630souls · 34 212

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 52,9 %with regular teammates · 51 matches
  • 55 %without them · 60 matches
  • 2,4matches per session on average, longest one — 6
  • 45,5 % → 50 %win rate of the first two matches of a session → the fifth and later
  • 60 %win rate right after two losses in a row · 5 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 15 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus I → Eternus VI: 5 000 points

≈ 209 matches at a 54% win rate - 113 wins among them

Minimum - 17 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.