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Player card · Deadlock

Lhzz623

Ascendant VI · 48,8 % win rate over 30 days · public Deadlock stats

Lhzz623

Ascendant VI

Peak: Eternus III

Above 99,1 % of players

62wins65losses

win rate 48,8 % over 30 days

Where the rank is going

−2subranks

Over 30 days the rank slipped by 2 subranks.

75 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

369 matches over 13 weeks, 199–170 · 75 days with games

How you play against your own rank

Your numbers next to an average Ascendant player. On the right — how many of them you are ahead of.

  • Hero damage per minute1 253You907Average Ascendant83 %Better than
  • KDA4,14You3,22Average Ascendant58 %Better than
  • Objective damage per minute187You162Average Ascendant54 %Better than
  • Shot accuracy56 %You57 %Average Ascendant50 %Better than
  • Souls per minute1 101You1 108Average Ascendant49 %Better than
  • Last hits per match144You147Average Ascendant48 %Better than
  • Denies per match1,6You2Average Ascendant39 %Better than
  • Deaths per match7,1You6Average Ascendant36 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Viscous46matches56,5 %+7,8 vs rank3,45KDA38 053souls · 36 766
  • BabaBest13matches69,2 %+15,4 vs rank3,71KDA33 640souls · 33 876
  • Sinclair11matches36,4 %−13,9 vs rank2,78KDA35 039souls · 36 237
  • Holliday6matches50 %−0,9 vs rank4,92KDA38 143souls · 36 262
  • Calico6matches50 %+0,5 vs rank3,15KDA47 388souls · 37 485
  • Rat King5matches40 %−14,4 vs rank1,43KDA39 884souls · 37 298

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 50 %with regular teammates · 70 matches
  • 47,4 %without them · 57 matches
  • 3,5matches per session on average, longest one — 9
  • 47 % → 51,9 %win rate of the first two matches of a session → the fifth and later
  • 61,5 %win rate right after two losses in a row · 13 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 36 % of players in your rank. On Lash your win rate is 31 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Ascendant VI → Eternus VI: 7 000 points

At a 49% win rate the rank does not grow: you need more wins than losses

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.