Player card · Deadlock
kirza
Oracle II · 57,7 % win rate over 30 days · public Deadlock stats
kirza
Account · 296342139
Oracle II
Above 88,1 % of players
45wins33losses
win rate 57,7 % over 30 days
Where the rank is going
+15subranks
Over 30 days the rank went up by 15 subranks — the account climbs on its own.












74 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
129 matches over 13 weeks, 77–52 · 49 days with games
How you play against your own rank
Your numbers next to an average Oracle player. On the right — how many of them you are ahead of.
- Souls per minute1 238You1 130Average Oracle73 %Better than
- Hero damage per minute1 043You871Average Oracle68 %Better than
- KDA4,52You3,1Average Oracle63 %Better than
- Denies per match3You2Average Oracle62 %Better than
- Objective damage per minute145You153Average Oracle48 %Better than
- Last hits per match140You156Average Oracle39 %Better than
- Deaths per match7You6Average Oracle37 %Better than
- Shot accuracy50 %You55 %Average Oracle29 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Dynamo28matches60,7 %+7,2 vs rank3,82KDA45 397souls · 38 071
Drifter18matches55,6 %+5,4 vs rank2,43KDA40 897souls · 39 100
Deadman Danny12matches50 %+6,5 vs rank2,93KDA44 076souls · 36 062
Rat KingBest8matches62,5 %+6,9 vs rank3,13KDA41 553souls · 39 553
Nurse Harrow3matches100 %+50 vs rank11,75KDA31 260souls · 33 803
Seven3matches66,7 %+13,1 vs rank3,2KDA46 853souls · 42 850
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 2matches per session on average, longest one — 5
- 57,6 % → 100 %win rate of the first two matches of a session → the fifth and later
- 50 %win rate right after two losses in a row · 2 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Shot accuracy: there you are ahead of only 29 % of players in your rank.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Oracle II → Phantom II: 7 000 points
≈ 146 matches at a 58% win rate - 85 wins among them
Minimum - 24 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

