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Player card · Deadlock

BREADBUG

Eternus IV · 70,9 % win rate over 30 days · public Deadlock stats

BREADBUG

Eternus IV

Above 99,8 % of players

100wins41losses

win rate 70,9 % over 30 days

Where the rank is going

+8subranks

Over 30 days the rank went up by 8 subranks — the account climbs on its own.

53 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

241 matches over 13 weeks, 182–59 · 42 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Objective damage per minute533You162Average Eternus91 %Better than
  • Hero damage per minute1 270You944Average Eternus81 %Better than
  • Last hits per match192You136Average Eternus81 %Better than
  • Shot accuracy66 %You58 %Average Eternus81 %Better than
  • Souls per minute1 259You1 086Average Eternus80 %Better than
  • KDA6,44You3,22Average Eternus76 %Better than
  • Deaths per match4,7You6Average Eternus66 %Better than
  • Denies per match2,3You2Average Eternus54 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Bebop35matches74,3 %+23,3 vs rank4,95KDA31 421souls · 32 180
  • Holliday22matches63,6 %+9,9 vs rank4,42KDA39 778souls · 34 153
  • Rat KingBest21matches85,7 %+33,9 vs rank4,55KDA36 366souls · 35 435
  • Lady Geist12matches83,3 %+31,9 vs rank4,74KDA39 769souls · 36 964
  • Haze11matches54,5 %+3,2 vs rank4,41KDA44 857souls · 37 306
  • Venator10matches50 %+3,6 vs rank2,3KDA35 743souls · 37 226

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 64,7 %with regular teammates · 17 matches
  • 71,8 %without them · 124 matches
  • 5,6matches per session on average, longest one — 16
  • 68,8 % → 66,1 %win rate of the first two matches of a session → the fifth and later
  • 64,3 %win rate right after two losses in a row · 14 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Denies per match: there you are ahead of only 54 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus IV → Eternus VI: 2 000 points

≈ 16 matches at a 71% win rate - 12 wins among them

Minimum - 7 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.