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Player card · Deadlock

E

Eternus VI · 60,2 % win rate over 30 days · public Deadlock stats

E

Eternus VI

Above 100 % of players

71wins47losses

win rate 60,2 % over 30 days

Where the rank is going

+1subrank

Over 30 days the rank went up by 1 subrank — the account climbs on its own.

82 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

406 matches over 13 weeks, 244–162 · 58 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Hero damage per minute1 337You944Average Eternus85 %Better than
  • KDA6,04You3,22Average Eternus75 %Better than
  • Objective damage per minute269You162Average Eternus67 %Better than
  • Souls per minute1 149You1 086Average Eternus61 %Better than
  • Denies per match2,3You2Average Eternus54 %Better than
  • Last hits per match139You136Average Eternus52 %Better than
  • Shot accuracy58 %You58 %Average Eternus51 %Better than
  • Deaths per match6,3You6Average Eternus46 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Drifter19matches57,9 %+7,8 vs rank3,67KDA36 078souls · 33 369
  • Yamato16matches50 %−3,3 vs rank3,8KDA35 309souls · 33 428
  • Apollo15matches73,3 %+24,3 vs rank3,76KDA36 358souls · 32 933
  • Bebop13matches76,9 %+25,9 vs rank4,85KDA36 709souls · 32 182
  • HollidayBest6matches83,3 %+29,5 vs rank6,3KDA43 129souls · 34 149
  • Vindicta6matches66,7 %+16,2 vs rank4,32KDA40 876souls · 33 767

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 62,5 %with regular teammates · 104 matches
  • 42,9 %without them · 14 matches
  • 4,2matches per session on average, longest one — 10
  • 67,3 % → 60,6 %win rate of the first two matches of a session → the fifth and later
  • 60 %win rate right after two losses in a row · 10 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 46 % of players in your rank. On Paradox your win rate is 30,9 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1 000 points

≈ 17 matches at a 60% win rate - 11 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.