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Player card · Deadlock

wander

Eternus VI · 54,2 % win rate over 30 days · public Deadlock stats

wander

Eternus VI

Above 100 % of players

123wins104losses

win rate 54,2 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

230 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

555 matches over 13 weeks, 348–207 · 84 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Denies per match6,7You2Average Eternus92 %Better than
  • Objective damage per minute353You162Average Eternus78 %Better than
  • KDA6,93You3,22Average Eternus78 %Better than
  • Hero damage per minute1 152You944Average Eternus72 %Better than
  • Last hits per match168You136Average Eternus70 %Better than
  • Souls per minute1 161You1 086Average Eternus63 %Better than
  • Deaths per match5,3You6Average Eternus59 %Better than
  • Shot accuracy57 %You58 %Average Eternus49 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Ivy58matches63,8 %+9,8 vs rank6,67KDA39 489souls · 34 395
  • Venator38matches63,2 %+16,8 vs rank4,57KDA35 001souls · 37 226
  • Apollo33matches54,5 %+5,5 vs rank4,08KDA37 094souls · 32 929
  • Rat King30matches53,3 %+1,5 vs rank3,86KDA35 278souls · 35 435
  • Deadman DannyWeak spot27matches25,9 %−15,6 vs rank1,74KDA31 061souls · 31 431
  • SevenBest20matches65 %+15,1 vs rank3,6KDA38 742souls · 38 646

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 56,1 %with regular teammates · 214 matches
  • 23,1 %without them · 13 matches
  • 6,5matches per session on average, longest one — 12
  • 52,3 % → 55,6 %win rate of the first two matches of a session → the fifth and later
  • 52,4 %win rate right after two losses in a row · 42 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 49 % of players in your rank. On Deadman Danny your win rate is 15,6 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1 000 points

≈ 42 matches at a 54% win rate - 23 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.