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Player card · Deadlock

GenericEdBoi

Eternus VI · 54,4 % win rate over 30 days · public Deadlock stats

GenericEdBoi

Eternus VI

Above 100 % of players

135wins113losses

win rate 54,4 % over 30 days

Where the rank is going

+3subranks

Over 30 days the rank went up by 3 subranks — the account climbs on its own.

242 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

676 matches over 13 weeks, 357–319 · 72 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Hero damage per minute1 255You963Average Eternus78 %Better than
  • Last hits per match162You136Average Eternus66 %Better than
  • Souls per minute1 142You1 086Average Eternus60 %Better than
  • Objective damage per minute223You162Average Eternus60 %Better than
  • Denies per match2,8You2Average Eternus60 %Better than
  • Shot accuracy60 %You58 %Average Eternus58 %Better than
  • KDA4,02You3,22Average Eternus57 %Better than
  • Deaths per match7,4You6Average Eternus31 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Pocket46matches56,5 %+9,6 vs rank2,92KDA43 704souls · 38 565
  • Baba29matches58,6 %+3 vs rank2,82KDA35 649souls · 32 187
  • Deadman Danny28matches35,7 %−6,6 vs rank2,17KDA30 674souls · 31 555
  • Rat KingBest27matches70,4 %+18,6 vs rank2,79KDA37 113souls · 35 450
  • Violet20matches60 %+12 vs rank3,39KDA35 108souls · 31 912
  • Solomon19matches52,6 %+6,6 vs rank2,84KDA32 162souls · 31 629

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 54,1 %with regular teammates · 220 matches
  • 57,1 %without them · 28 matches
  • 10,3matches per session on average, longest one — 16
  • 58,3 % → 52,6 %win rate of the first two matches of a session → the fifth and later
  • 41,2 %win rate right after two losses in a row · 51 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 31 % of players in your rank. On Lady Geist your win rate is 19,8 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1 000 points

≈ 42 matches at a 54% win rate - 23 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.