Player card · Deadlock
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Eternus IV · 47,9 % win rate over 30 days · public Deadlock stats
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Account · 1238184092
Eternus IV
Peak: Eternus V
Above 99,8 % of players
135wins147losses
win rate 47,9 % over 30 days
Where the rank is going
0subranks
Over 30 days the rank has not moved: the same subrank as a month ago.







290 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
808 matches over 13 weeks, 393–415 · 85 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- Last hits per match161You136Average Eternus66 %Better than
- KDA4,49You3,22Average Eternus61 %Better than
- Objective damage per minute225You162Average Eternus60 %Better than
- Hero damage per minute1 016You944Average Eternus58 %Better than
- Souls per minute1 102You1 086Average Eternus53 %Better than
- Deaths per match6,1You6Average Eternus48 %Better than
- Denies per match1,3You2Average Eternus33 %Better than
- Shot accuracy50 %You58 %Average Eternus24 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
VictorBest162matches53,7 %+3,8 vs rank3,22KDA37 090souls · 37 225
Vyper50matches44 %−7,6 vs rank2,6KDA36 649souls · 37 283
Baba14matches35,7 %−19,1 vs rank2,99KDA28 437souls · 32 113
Yamato11matches36,4 %−16,9 vs rank2,48KDA29 143souls · 33 426
Shiv10matches50 %+0,8 vs rank2,22KDA31 329souls · 33 960
Abrams9matches33,3 %−15,6 vs rank2,98KDA33 618souls · 32 635
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 49 %with regular teammates · 251 matches
- 38,7 %without them · 31 matches
- 7,8matches per session on average, longest one — 15
- 54,2 % → 41,8 %win rate of the first two matches of a session → the fifth and later
- 37,3 %win rate right after two losses in a row · 59 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Shot accuracy: there you are ahead of only 24 % of players in your rank. On Drifter your win rate is 30,1 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus IV → Eternus VI: 2 000 points
At a 48% win rate the rank does not grow: you need more wins than losses
Minimum - 7 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

