Player card · Deadlock
eplifine
Eternus VI · 58,9 % win rate over 30 days · public Deadlock stats
eplifine
Account · 1061086670
Eternus VI
Above 100 % of players
113wins79losses
win rate 58,9 % over 30 days
Where the rank is going
0subranks
Over 30 days the rank has not moved: the same subrank as a month ago.
75 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
515 matches over 13 weeks, 306–209 · 66 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- Hero damage per minute1 332You944Average Eternus85 %Better than
- KDA5,22You3,22Average Eternus68 %Better than
- Souls per minute1 172You1 086Average Eternus66 %Better than
- Objective damage per minute233You162Average Eternus62 %Better than
- Last hits per match152You136Average Eternus60 %Better than
- Denies per match2You2Average Eternus50 %Better than
- Shot accuracy55 %You58 %Average Eternus42 %Better than
- Deaths per match7You6Average Eternus37 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Celeste27matches59,3 %+5,7 vs rank3,78KDA40 326souls · 36 009
Mina17matches70,6 %+23 vs rank4,44KDA36 477souls · 36 528
Bebop15matches46,7 %−4,3 vs rank3,62KDA37 734souls · 32 180
Shiv14matches50 %+0,8 vs rank3,06KDA31 701souls · 33 960
Paradox14matches42,9 %−4,6 vs rank2,93KDA36 048souls · 32 738
DrifterBest13matches84,6 %+34,5 vs rank3,35KDA33 502souls · 33 370
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 65 %with regular teammates · 100 matches
- 52,2 %without them · 92 matches
- 4,7matches per session on average, longest one — 14
- 58,7 % → 57,1 %win rate of the first two matches of a session → the fifth and later
- 54,5 %win rate right after two losses in a row · 22 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Deaths per match: there you are ahead of only 37 % of players in your rank. On Venator your win rate is 26,4 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus V → Eternus VI: 1 000 points
≈ 19 matches at a 59% win rate - 12 wins among them
Minimum - 4 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

