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Player card · Deadlock

eplifine

Eternus VI · 58,9 % win rate over 30 days · public Deadlock stats

eplifine

Eternus VI

Above 100 % of players

113wins79losses

win rate 58,9 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

75 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

515 matches over 13 weeks, 306–209 · 66 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Hero damage per minute1 332You944Average Eternus85 %Better than
  • KDA5,22You3,22Average Eternus68 %Better than
  • Souls per minute1 172You1 086Average Eternus66 %Better than
  • Objective damage per minute233You162Average Eternus62 %Better than
  • Last hits per match152You136Average Eternus60 %Better than
  • Denies per match2You2Average Eternus50 %Better than
  • Shot accuracy55 %You58 %Average Eternus42 %Better than
  • Deaths per match7You6Average Eternus37 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Celeste27matches59,3 %+5,7 vs rank3,78KDA40 326souls · 36 009
  • Mina17matches70,6 %+23 vs rank4,44KDA36 477souls · 36 528
  • Bebop15matches46,7 %−4,3 vs rank3,62KDA37 734souls · 32 180
  • Shiv14matches50 %+0,8 vs rank3,06KDA31 701souls · 33 960
  • Paradox14matches42,9 %−4,6 vs rank2,93KDA36 048souls · 32 738
  • DrifterBest13matches84,6 %+34,5 vs rank3,35KDA33 502souls · 33 370

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 65 %with regular teammates · 100 matches
  • 52,2 %without them · 92 matches
  • 4,7matches per session on average, longest one — 14
  • 58,7 % → 57,1 %win rate of the first two matches of a session → the fifth and later
  • 54,5 %win rate right after two losses in a row · 22 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 37 % of players in your rank. On Venator your win rate is 26,4 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1 000 points

≈ 19 matches at a 59% win rate - 12 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.