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Player card · Deadlock

причина снижения демографии

Ritualist VI · 49,4 % win rate over 30 days · public Deadlock stats

причина снижения демографии

Ritualist VI

Above 77,2 % of players

41wins42losses

win rate 49,4 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

51 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

96 matches over 13 weeks, 48–48 · 32 days with games

How you play against your own rank

Your numbers next to an average Ritualist player. On the right — how many of them you are ahead of.

  • Denies per match5,8You2Average Ritualist84 %Better than
  • Objective damage per minute312You147Average Ritualist77 %Better than
  • Souls per minute1 193You1 130Average Ritualist63 %Better than
  • Hero damage per minute954You871Average Ritualist60 %Better than
  • KDA3,45You2,97Average Ritualist54 %Better than
  • Last hits per match157You162Average Ritualist46 %Better than
  • Deaths per match7,6You6Average Ritualist29 %Better than
  • Shot accuracy41 %You55 %Average Ritualist10 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Vyper46matches50 %−1,9 vs rank2,22KDA41 819souls · 41 706
  • BebopWeak spot14matches42,9 %−3,9 vs rank2,1KDA36 698souls · 38 514
  • CalicoBest9matches55,6 %+6,2 vs rank3,39KDA54 605souls · 42 215
  • Vindicta7matches42,9 %−7,7 vs rank3,7KDA34 899souls · 39 433
  • Victor2matches50 %−2,7 vs rank2,78KDA50 386souls · 42 935
  • Sinclair1matches100 %+51,6 vs rank6KDA46 264souls · 40 265

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 53,7 %with regular teammates · 67 matches
  • 31,3 %without them · 16 matches
  • 2,3matches per session on average, longest one — 9
  • 45,6 % → 50 %win rate of the first two matches of a session → the fifth and later
  • 62,5 %win rate right after two losses in a row · 8 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 10 % of players in your rank. On Bebop your win rate is 3,9 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Ritualist VI → Emissary VI: 7 000 points

At a 49% win rate the rank does not grow: you need more wins than losses

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.