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Player card · Deadlock

saoqz

Oracle VI · 54,5 % win rate over 30 days · public Deadlock stats

saoqz

Oracle VI

Above 92,9 % of players

6wins5losses

win rate 54,5 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

5 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

48 matches over 13 weeks, 33–15 · 27 days with games

How you play against your own rank

Your numbers next to an average Oracle player. On the right — how many of them you are ahead of.

  • Souls per minute1 292You1 130Average Oracle81 %Better than
  • KDA6,52You3,1Average Oracle77 %Better than
  • Last hits per match196You156Average Oracle74 %Better than
  • Shot accuracy60 %You55 %Average Oracle71 %Better than
  • Objective damage per minute251You153Average Oracle67 %Better than
  • Hero damage per minute911You871Average Oracle54 %Better than
  • Denies per match2,3You2Average Oracle54 %Better than
  • Deaths per match5,8You6Average Oracle52 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Mina3matches66,7 %+17,8 vs rank4,33KDA39 952souls · 40 015
  • Haze2matches100 %+47,2 vs rank27,5KDA55 898souls · 42 042
  • Calico2matches50 %+0,1 vs rank3,27KDA47 283souls · 40 732
  • Venator2matches0 %−48,1 vs rank0,9KDA40 307souls · 40 954
  • Mirage1matches100 %+57,2 vs rank6,2KDA54 318souls · 40 237
  • Holliday1matches0 %−50,6 vs rank1,64KDA34 693souls · 39 443

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 50 %with regular teammates · 4 matches
  • 57,1 %without them · 7 matches
  • 1,4matches per session on average, longest one — 2

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 52 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Oracle VI → Phantom VI: 7 000 points

≈ 234 matches at a 55% win rate - 129 wins among them

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.