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Quality of life

Colour-blind Soul Orbs (azure & gold)

Author: Grafeeti1

Downloads
101
Likes
0
Updated
19 жовтня 2026
Install with Mod Manager

Opens Deadlock Mod Manager: it downloads the file from GameBanana and enables the mod.

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Description

From the author, in the original language.

Recolours soul orbs so you can actually tell them apart with red-green colour blindness.

What it changes

Stock friendly orbs are teal-green and enemy orbs are orange. If you're red-green colour blind those blend into the grass and into each other. This swaps them to a pair that stays clear:

  • Secure orbs (yours to take): azure blue
  • Deny orbs: gold-yellow
Blue vs yellow is the contrast red-green colour blindness keeps, which is why I went with that pair.

It covers everything soul-related I could find: trooper orbs, the ring and pop when you shoot one, souls on the ground, souls from crates and vaults, the puff when an orb leaves a dead trooper, and the souls inside the Sinner's Sacrifice machine.

Only the colour changes. Size, glow, shape and animation are stock. The orbs still rise as a black ball with a coloured rim, glow while you can shoot them and go dark again when it's too late.

Install

Mod Manager: add the file and enable it.

Manual: close Deadlock, rename the file to pak47_dir.vpk (any free number works) and drop it in Deadlock\game\citadel\addons. To check it, kill a trooper on each side in sandbox and watch the orbs.

Heads up

  • Crate souls are always azure. The other powerup pickups share that model, so their soul look and dark cloud change a bit too.
  • Last-hit icons, hit markers, the soul urn and the HUD soul counter are not changed.
  • The deny orb glow might be a little dimmer than stock.
  • Conflicts with other mods that change soul orb particles or the powerup pickup model.
  • Client-side only. Nothing about gameplay changes.

Credits

Made by WongBater. Requested by u/merronaverse on r/DeadlockTheGame: "Why does the game not support color blind mode yet?" The particles are recoloured copies of Valve's. Deadlock belongs to Valve.

Changelog

v1.0: first release.

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The mod is its author's work; files and previews live on GameBanana, catalog data comes from Deadlock Mod Manager. If you are the author and want it removed, message us. Contacts

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