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Player card · Deadlock

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Emissary IV · 58.4 % win rate over 30 days · public Deadlock stats

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Emissary IV

Peak: Emissary V

Above 82.8 % of players

94wins67losses

win rate 58.4 % over 30 days

Where the rank is going

+16subranks

Over 30 days the rank went up by 16 subranks — the account climbs on its own.

154 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

381 matches over 13 weeks, 217–164 · 75 days with games

How you play against your own rank

Your numbers next to an average Emissary player. On the right — how many of them you are ahead of.

  • KDA5.41You2.97Average Emissary73 %Better than
  • Deaths per match5.4You6Average Emissary57 %Better than
  • Objective damage per minute178You150Average Emissary55 %Better than
  • Souls per minute1,130You1,130Average Emissary50 %Better than
  • Last hits per match144You162Average Emissary38 %Better than
  • Hero damage per minute740You871Average Emissary34 %Better than
  • Denies per match1.1You2Average Emissary26 %Better than
  • Shot accuracy46 %You55 %Average Emissary19 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Bebop39matches51.3 %+4.2 vs rank2.67KDA38,027souls · 38,427
  • HazeBest37matches67.6 %+14.6 vs rank4.46KDA45,511souls · 43,299
  • Paige34matches64.7 %+9.3 vs rank4.4KDA37,757souls · 40,091
  • Graves23matches56.5 %+0.7 vs rank3.24KDA37,319souls · 41,788
  • Paradox4matches100 %+54.5 vs rank6.94KDA30,410souls · 39,526
  • Seven4matches50 %−3.6 vs rank3.47KDA38,674souls · 44,083

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 100 %with regular teammates · 21 matches
  • 52.1 %without them · 140 matches
  • 2.3matches per session on average, longest one — 13
  • 52.3 % → 80 %win rate of the first two matches of a session → the fifth and later
  • 62.5 %win rate right after two losses in a row · 8 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 19 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Emissary IV → Oracle IV: 7,000 points

≈ 146 matches at a 58% win rate - 85 wins among them

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.