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Player card · Deadlock

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Eternus II · 45.8 % win rate over 30 days · public Deadlock stats

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Eternus II

Peak: Eternus III

Above 99.6 % of players

87wins103losses

win rate 45.8 % over 30 days

Where the rank is going

+1subrank

Over 30 days the rank went up by 1 subrank — the account climbs on its own.

154 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

519 matches over 13 weeks, 258–261 · 77 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • KDA4.75You3.22Average Eternus64 %Better than
  • Objective damage per minute237You162Average Eternus62 %Better than
  • Denies per match2.5You2Average Eternus57 %Better than
  • Last hits per match144You136Average Eternus55 %Better than
  • Souls per minute1,090You1,086Average Eternus51 %Better than
  • Hero damage per minute954You944Average Eternus51 %Better than
  • Deaths per match6.2You6Average Eternus47 %Better than
  • Shot accuracy54 %You58 %Average Eternus38 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Celeste26matches38.5 %−15.1 vs rank3.42KDA35,379souls · 36,002
  • Venator24matches45.8 %−0.6 vs rank2.44KDA36,480souls · 37,219
  • Yamato19matches52.6 %−0.7 vs rank3.27KDA34,963souls · 33,434
  • Sinclair16matches62.5 %+11 vs rank3.02KDA35,425souls · 33,942
  • Pocket12matches41.7 %−4.1 vs rank2.78KDA34,866souls · 38,536
  • ApolloBest10matches70 %+21 vs rank3.43KDA34,894souls · 32,933

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 48.9 %with regular teammates · 139 matches
  • 37.3 %without them · 51 matches
  • 4.5matches per session on average, longest one — 15
  • 53.9 % → 33.3 %win rate of the first two matches of a session → the fifth and later
  • 41 %win rate right after two losses in a row · 39 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 38 % of players in your rank. On Rat King your win rate is 39.2 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus II → Eternus VI: 4,000 points

At a 46% win rate the rank does not grow: you need more wins than losses

Minimum - 14 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.