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Player card · Deadlock

BME

Eternus II · 58 % win rate over 30 days · public Deadlock stats

BME

Eternus II

Above 99.6 % of players

105wins76losses

win rate 58 % over 30 days

Where the rank is going

+6subranks

Over 30 days the rank went up by 6 subranks — the account climbs on its own.

73 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

391 matches over 13 weeks, 228–163 · 62 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • KDA7.79You3.22Average Eternus80 %Better than
  • Objective damage per minute234You162Average Eternus62 %Better than
  • Shot accuracy60 %You58 %Average Eternus61 %Better than
  • Denies per match2.8You2Average Eternus60 %Better than
  • Deaths per match5.2You6Average Eternus60 %Better than
  • Hero damage per minute951You944Average Eternus51 %Better than
  • Souls per minute1,077You1,086Average Eternus48 %Better than
  • Last hits per match129You136Average Eternus45 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Abrams111matches62.2 %+13.3 vs rank5.03KDA36,032souls · 32,647
  • Drifter23matches65.2 %+15.2 vs rank3.93KDA35,738souls · 33,372
  • LashWeak spot14matches35.7 %−12.9 vs rank4.35KDA40,549souls · 33,400
  • Rat KingBest10matches70 %+18.3 vs rank3.6KDA37,484souls · 35,431
  • Shiv6matches50 %+0.9 vs rank3KDA33,621souls · 33,959
  • Yamato4matches25 %−28.3 vs rank2.08KDA34,387souls · 33,434

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 56.3 %with regular teammates · 96 matches
  • 60 %without them · 85 matches
  • 4.1matches per session on average, longest one — 17
  • 61.3 % → 48.1 %win rate of the first two matches of a session → the fifth and later
  • 52.4 %win rate right after two losses in a row · 21 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Last hits per match: there you are ahead of only 45 % of players in your rank. On Lash your win rate is 12.9 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus II → Eternus VI: 4,000 points

≈ 84 matches at a 58% win rate - 49 wins among them

Minimum - 14 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.