Player card · Deadlock
jef with one f
Eternus III · 66.2 % win rate over 30 days · public Deadlock stats
jef with one f
Account · 83608685
Eternus III
Above 99.7 % of players
92wins47losses
win rate 66.2 % over 30 days
Where the rank is going
+16subranks
Over 30 days the rank went up by 16 subranks — the account climbs on its own.
















113 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
218 matches over 13 weeks, 143–75 · 46 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- Denies per match3.4You2Average Eternus67 %Better than
- KDA3.99You3.22Average Eternus57 %Better than
- Objective damage per minute194You162Average Eternus55 %Better than
- Hero damage per minute976You944Average Eternus53 %Better than
- Last hits per match139You136Average Eternus52 %Better than
- Souls per minute1,086You1,086Average Eternus50 %Better than
- Shot accuracy58 %You58 %Average Eternus50 %Better than
- Deaths per match7.1You6Average Eternus36 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Bebop38matches60.5 %+9.5 vs rank2.8KDA34,033souls · 32,180
YamatoBest30matches80 %+26.7 vs rank2.79KDA32,356souls · 33,426
Shiv29matches62.1 %+12.9 vs rank2.78KDA33,299souls · 33,960
Baba12matches58.3 %+3.5 vs rank3.05KDA28,853souls · 32,113
Rat King10matches50 %−1.8 vs rank2.73KDA31,728souls · 35,435
Infernus7matches57.1 %+6.2 vs rank2.47KDA39,678souls · 35,399
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 66.1 %with regular teammates · 115 matches
- 66.7 %without them · 24 matches
- 4.2matches per session on average, longest one — 18
- 69.5 % → 58 %win rate of the first two matches of a session → the fifth and later
- 58.3 %win rate right after two losses in a row · 12 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Deaths per match: there you are ahead of only 36 % of players in your rank.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus III → Eternus VI: 3,000 points
≈ 32 matches at a 66% win rate - 22 wins among them
Minimum - 10 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

