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Player card · Deadlock

cosmetical

Eternus VI · 60.1 % win rate over 30 days · public Deadlock stats

cosmetical

Eternus VI

Above 100 % of players

182wins121losses

win rate 60.1 % over 30 days

Where the rank is going

+1subrank

Over 30 days the rank went up by 1 subrank — the account climbs on its own.

237 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

599 matches over 13 weeks, 374–225 · 77 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Hero damage per minute1,279You944Average Eternus82 %Better than
  • KDA7.84You3.22Average Eternus80 %Better than
  • Souls per minute1,221You1,086Average Eternus74 %Better than
  • Objective damage per minute278You162Average Eternus69 %Better than
  • Last hits per match160You136Average Eternus65 %Better than
  • Deaths per match4.8You6Average Eternus65 %Better than
  • Denies per match3You2Average Eternus62 %Better than
  • Shot accuracy54 %You58 %Average Eternus39 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Venator45matches57.8 %+11.4 vs rank4.42KDA41,603souls · 37,219
  • Pocket33matches66.7 %+20.9 vs rank5.43KDA43,510souls · 38,536
  • Grey Talon30matches63.3 %+16.4 vs rank5.7KDA38,181souls · 33,297
  • Shiv26matches61.5 %+12.4 vs rank4.28KDA34,912souls · 33,959
  • Lady Geist15matches66.7 %+15.3 vs rank4.59KDA40,942souls · 36,958
  • CelesteBest13matches84.6 %+31 vs rank9.23KDA39,225souls · 36,002

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 59.1 %with regular teammates · 230 matches
  • 63 %without them · 73 matches
  • 6.2matches per session on average, longest one — 15
  • 57.9 % → 57.6 %win rate of the first two matches of a session → the fifth and later
  • 66.7 %win rate right after two losses in a row · 36 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 39 % of players in your rank. On Solomon your win rate is 20.9 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1,000 points

≈ 17 matches at a 60% win rate - 11 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.