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Player card · Deadlock

Soban

Eternus II · 53 % win rate over 30 days · public Deadlock stats

Soban

Eternus II

Peak: Eternus IV

Above 99.6 % of players

97wins86losses

win rate 53 % over 30 days

Where the rank is going

+3subranks

Over 30 days the rank went up by 3 subranks — the account climbs on its own.

154 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

433 matches over 13 weeks, 230–203 · 71 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Denies per match4.3You2Average Eternus77 %Better than
  • KDA4.47You3.22Average Eternus61 %Better than
  • Objective damage per minute222You162Average Eternus60 %Better than
  • Hero damage per minute916You944Average Eternus47 %Better than
  • Last hits per match128You136Average Eternus45 %Better than
  • Shot accuracy56 %You58 %Average Eternus44 %Better than
  • Souls per minute1,036You1,086Average Eternus40 %Better than
  • Deaths per match7.3You6Average Eternus33 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Rat King16matches68.8 %+17.1 vs rank2.99KDA34,188souls · 35,431
  • Abrams15matches53.3 %+4.4 vs rank2.46KDA31,606souls · 32,647
  • Grey TalonWeak spot15matches13.3 %−33.6 vs rank2.15KDA29,387souls · 33,297
  • BebopBest14matches71.4 %+20.4 vs rank2.5KDA32,689souls · 32,188
  • Yamato11matches63.6 %+10.3 vs rank2.71KDA32,645souls · 33,434
  • Billy10matches50 %+1.1 vs rank2.09KDA32,779souls · 33,538

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 51.6 %with regular teammates · 93 matches
  • 54.4 %without them · 90 matches
  • 4.5matches per session on average, longest one — 15
  • 57.3 % → 52.5 %win rate of the first two matches of a session → the fifth and later
  • 44.8 %win rate right after two losses in a row · 29 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 33 % of players in your rank. On Grey Talon your win rate is 33.6 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus II → Eternus VI: 4,000 points

≈ 223 matches at a 53% win rate - 119 wins among them

Minimum - 14 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.