Player card · Deadlock
drifter missing
Ascendant III · 55 % win rate over 30 days · public Deadlock stats
drifter missing
Account · 453353798
Ascendant III
Above 98.6 % of players
22wins18losses
win rate 55 % over 30 days
Where the rank is going
+4subranks
Over 30 days the rank went up by 4 subranks — the account climbs on its own.




26 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
183 matches over 13 weeks, 99–84 · 39 days with games
How you play against your own rank
Your numbers next to an average Ascendant player. On the right — how many of them you are ahead of.
- Hero damage per minute1,259You907Average Ascendant84 %Better than
- KDA6.27You3.22Average Ascendant76 %Better than
- Souls per minute1,216You1,108Average Ascendant73 %Better than
- Objective damage per minute289You162Average Ascendant72 %Better than
- Denies per match2.5You2Average Ascendant57 %Better than
- Deaths per match5.8You6Average Ascendant52 %Better than
- Last hits per match145You147Average Ascendant49 %Better than
- Shot accuracy50 %You57 %Average Ascendant24 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
DrifterBest13matches84.6 %+35.3 vs rank4.31KDA39,987souls · 36,131
Calico12matches50 %+0.5 vs rank5.58KDA41,691souls · 37,493
Bebop4matches50 %+1.3 vs rank2.89KDA34,740souls · 34,218
Mo & Krill3matches33.3 %−16.3 vs rank3.32KDA40,382souls · 37,036
Victor2matches50 %−1 vs rank4KDA45,649souls · 39,234
Abrams2matches50 %−0.9 vs rank10KDA40,513souls · 35,115
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 35.7 %with regular teammates · 14 matches
- 65.4 %without them · 26 matches
- 3.3matches per session on average, longest one — 8
- 60 % → 66.7 %win rate of the first two matches of a session → the fifth and later
- 100 %win rate right after two losses in a row · 2 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Shot accuracy: there you are ahead of only 24 % of players in your rank.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Ascendant III → Eternus III: 7,000 points
≈ 234 matches at a 55% win rate - 129 wins among them
Minimum - 24 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

