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Player card · Deadlock

SOVA

Seeker IV · 53.8 % win rate over 30 days · public Deadlock stats

SOVA

Seeker IV

Above 20.3 % of players

50wins43losses

win rate 53.8 % over 30 days

Where the rank is going

+2subranks

Over 30 days the rank went up by 2 subranks — the account climbs on its own.

25 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

127 matches over 13 weeks, 63–64 · 40 days with games

How you play against your own rank

Your numbers next to an average Seeker player. On the right — how many of them you are ahead of.

  • KDA4.66You2.86Average Seeker69 %Better than
  • Hero damage per minute1,022You889Average Seeker64 %Better than
  • Souls per minute1,163You1,130Average Seeker57 %Better than
  • Last hits per match175You166Average Seeker55 %Better than
  • Denies per match2.9You3Average Seeker49 %Better than
  • Deaths per match7You6Average Seeker42 %Better than
  • Objective damage per minute81You133Average Seeker32 %Better than
  • Shot accuracy41 %You52 %Average Seeker17 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Bebop16matches62.5 %+16.2 vs rank3.67KDA53,070souls · 42,223
  • Graves15matches53.3 %−1.8 vs rank4.41KDA56,934souls · 44,756
  • Mo & Krill11matches63.6 %+13.5 vs rank4.04KDA46,460souls · 45,227
  • Haze8matches62.5 %+9.2 vs rank2.99KDA51,943souls · 46,524
  • Yamato8matches50 %+1.7 vs rank2.72KDA42,540souls · 42,550
  • VenatorBest7matches85.7 %+38.8 vs rank5.76KDA42,454souls · 43,633

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 55.4 %with regular teammates · 65 matches
  • 50 %without them · 28 matches
  • 1.9matches per session on average, longest one — 9
  • 53.8 % → 71.4 %win rate of the first two matches of a session → the fifth and later
  • 100 %win rate right after two losses in a row · 3 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 17 % of players in your rank. On Rat King your win rate is 12.7 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Seeker IV → Acolyte IV: 7,000 points

≈ 292 matches at a 54% win rate - 158 wins among them

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.