Player card · Deadlock
SOVA
Seeker IV · 53.8 % win rate over 30 days · public Deadlock stats
SOVA
Account · 435766453
Seeker IV
Above 20.3 % of players
50wins43losses
win rate 53.8 % over 30 days
Where the rank is going
+2subranks
Over 30 days the rank went up by 2 subranks — the account climbs on its own.



25 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
127 matches over 13 weeks, 63–64 · 40 days with games
How you play against your own rank
Your numbers next to an average Seeker player. On the right — how many of them you are ahead of.
- KDA4.66You2.86Average Seeker69 %Better than
- Hero damage per minute1,022You889Average Seeker64 %Better than
- Souls per minute1,163You1,130Average Seeker57 %Better than
- Last hits per match175You166Average Seeker55 %Better than
- Denies per match2.9You3Average Seeker49 %Better than
- Deaths per match7You6Average Seeker42 %Better than
- Objective damage per minute81You133Average Seeker32 %Better than
- Shot accuracy41 %You52 %Average Seeker17 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Bebop16matches62.5 %+16.2 vs rank3.67KDA53,070souls · 42,223
Graves15matches53.3 %−1.8 vs rank4.41KDA56,934souls · 44,756
Mo & Krill11matches63.6 %+13.5 vs rank4.04KDA46,460souls · 45,227
Haze8matches62.5 %+9.2 vs rank2.99KDA51,943souls · 46,524
Yamato8matches50 %+1.7 vs rank2.72KDA42,540souls · 42,550
VenatorBest7matches85.7 %+38.8 vs rank5.76KDA42,454souls · 43,633
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 55.4 %with regular teammates · 65 matches
- 50 %without them · 28 matches
- 1.9matches per session on average, longest one — 9
- 53.8 % → 71.4 %win rate of the first two matches of a session → the fifth and later
- 100 %win rate right after two losses in a row · 3 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Shot accuracy: there you are ahead of only 17 % of players in your rank. On Rat King your win rate is 12.7 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Seeker IV → Acolyte IV: 7,000 points
≈ 292 matches at a 54% win rate - 158 wins among them
Minimum - 24 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

