Player card · Deadlock
we all die alone
Seeker III · 51.6 % win rate over 30 days · public Deadlock stats
we all die alone
Account · 344241629
Seeker III
Above 17.3 % of players
16wins15losses
win rate 51.6 % over 30 days
Where the rank is going
No ranked matches in the last 30 days — the rank did not move.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
31 matches over 13 weeks, 16–15 · 15 days with games
How you play against your own rank
Your numbers next to an average Seeker player. On the right — how many of them you are ahead of.
- Denies per match7.8You3Average Seeker90 %Better than
- Shot accuracy59 %You52 %Average Seeker77 %Better than
- Souls per minute1,224You1,130Average Seeker70 %Better than
- Hero damage per minute1,006You889Average Seeker62 %Better than
- KDA3.88You2.86Average Seeker61 %Better than
- Last hits per match175You166Average Seeker55 %Better than
- Deaths per match6.3You6Average Seeker48 %Better than
- Objective damage per minute106You133Average Seeker41 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
InfernusWeak spot9matches33.3 %−15.1 vs rank3.13KDA60,078souls · 44,610
VictorBest5matches80 %+25.7 vs rank4.89KDA60,664souls · 45,834
Shiv5matches60 %+14.8 vs rank4.3KDA47,625souls · 42,442
Vindicta5matches60 %+9.8 vs rank3.17KDA49,469souls · 42,690
Grey Talon2matches50 %+4.4 vs rank3KDA33,047souls · 43,041
Seven1matches100 %+45.7 vs rank4.75KDA29,562souls · 46,283
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 55.2 %with regular teammates · 29 matches
- 0 %without them · 2 matches
- 1.7matches per session on average, longest one — 4
- 0 %win rate right after two losses in a row · 2 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Objective damage per minute: there you are ahead of only 41 % of players in your rank. On Infernus your win rate is 15.1 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Seeker III → Acolyte III: 7,000 points
≈ 584 matches at a 52% win rate - 304 wins among them
Minimum - 24 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

