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Player card · Deadlock

Angelechy Wizard

Eternus III · 53.8 % win rate over 30 days · public Deadlock stats

Angelechy Wizard

Eternus III

Peak: Eternus IV

Above 99.7 % of players

77wins66losses

win rate 53.8 % over 30 days

Where the rank is going

+6subranks

Over 30 days the rank went up by 6 subranks — the account climbs on its own.

116 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

311 matches over 13 weeks, 174–137 · 79 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • KDA6.77You3.22Average Eternus77 %Better than
  • Denies per match3.6You2Average Eternus70 %Better than
  • Hero damage per minute1,118You944Average Eternus69 %Better than
  • Souls per minute1,158You1,086Average Eternus63 %Better than
  • Objective damage per minute243You162Average Eternus63 %Better than
  • Deaths per match5You6Average Eternus62 %Better than
  • Last hits per match154You136Average Eternus61 %Better than
  • Shot accuracy55 %You58 %Average Eternus42 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Sinclair102matches55.9 %+4.4 vs rank4.86KDA38,767souls · 33,931
  • SolomonBest15matches66.7 %+20.8 vs rank3.93KDA38,690souls · 31,663
  • Paige13matches38.5 %−13.1 vs rank2.76KDA37,399souls · 33,096
  • Deadman DannyWeak spot6matches33.3 %−8.2 vs rank1.88KDA33,942souls · 31,431
  • Rat King2matches100 %+48.2 vs rank7.67KDA41,000souls · 35,435
  • Venator1matches100 %+53.6 vs rank2.29KDA48,000souls · 37,226

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 65.6 %with regular teammates · 32 matches
  • 50.5 %without them · 111 matches
  • 1.7matches per session on average, longest one — 10
  • 56.3 % → 33.3 %win rate of the first two matches of a session → the fifth and later
  • 58.3 %win rate right after two losses in a row · 12 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 42 % of players in your rank. On Deadman Danny your win rate is 8.2 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus III → Eternus VI: 3,000 points

≈ 125 matches at a 54% win rate - 68 wins among them

Minimum - 10 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.