Player card · Deadlock
KennKan
Eternus III · 63.9 % win rate over 30 days · public Deadlock stats
KennKan
Account · 32639412
Eternus III
Peak: Eternus IV
Above 99.7 % of players
23wins13losses
win rate 63.9 % over 30 days
Where the rank is going
+2subranks
Over 30 days the rank went up by 2 subranks — the account climbs on its own.




21 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
275 matches over 13 weeks, 167–108 · 65 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- KDA4.31You3.22Average Eternus60 %Better than
- Denies per match2.7You2Average Eternus59 %Better than
- Objective damage per minute160You162Average Eternus49 %Better than
- Deaths per match6.2You6Average Eternus47 %Better than
- Last hits per match125You136Average Eternus42 %Better than
- Souls per minute1,026You1,086Average Eternus38 %Better than
- Shot accuracy49 %You58 %Average Eternus22 %Better than
- Hero damage per minute662You944Average Eternus19 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Dynamo17matches70.6 %+18.7 vs rank3.75KDA33,397souls · 34,220
Paradox4matches50 %+2.4 vs rank1.82KDA30,177souls · 32,747
Baba3matches66.7 %+11.8 vs rank2.46KDA34,800souls · 32,120
Graves2matches100 %+48.1 vs rank5KDA36,864souls · 35,717
Calico2matches100 %+52.3 vs rank22.5KDA28,200souls · 35,180
Solomon2matches50 %+4.1 vs rank3KDA35,895souls · 31,659
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 60 %with regular teammates · 20 matches
- 68.8 %without them · 16 matches
- 1.6matches per session on average, longest one — 3
- 100 %win rate right after two losses in a row · 1 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Hero damage per minute: there you are ahead of only 19 % of players in your rank.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus III → Eternus VI: 3,000 points
≈ 36 matches at a 64% win rate - 24 wins among them
Minimum - 10 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

