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Player card · Deadlock

kirpich

Phantom IV · 57 % win rate over 30 days · public Deadlock stats

kirpich

Phantom IV

Above 96.5 % of players

49wins37losses

win rate 57 % over 30 days

Where the rank is going

+4subranks

Over 30 days the rank went up by 4 subranks — the account climbs on its own.

61 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

196 matches over 13 weeks, 97–99 · 69 days with games

How you play against your own rank

Your numbers next to an average Phantom player. On the right — how many of them you are ahead of.

  • Last hits per match200You150Average Phantom78 %Better than
  • Hero damage per minute1,137You889Average Phantom77 %Better than
  • KDA5.55You3.16Average Phantom71 %Better than
  • Objective damage per minute265You156Average Phantom69 %Better than
  • Souls per minute1,180You1,108Average Phantom66 %Better than
  • Denies per match2.2You2Average Phantom52 %Better than
  • Deaths per match5.9You6Average Phantom51 %Better than
  • Shot accuracy53 %You57 %Average Phantom37 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Rat King20matches55 %+0.4 vs rank3.48KDA39,614souls · 38,448
  • Haze20matches50 %−2.5 vs rank2.97KDA43,068souls · 40,528
  • Ivy14matches64.3 %+10.5 vs rank4.62KDA36,116souls · 37,202
  • CelesteBest9matches66.7 %+15.1 vs rank3.48KDA46,672souls · 37,938
  • Vindicta4matches75 %+24.4 vs rank4.85KDA49,000souls · 36,382
  • Infernus4matches50 %+2.1 vs rank2.92KDA42,042souls · 38,751

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 59.3 %with regular teammates · 27 matches
  • 55.9 %without them · 59 matches
  • 1.8matches per session on average, longest one — 4
  • 50 %win rate right after two losses in a row · 6 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 37 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Phantom IV → Ascendant IV: 7,000 points

≈ 167 matches at a 57% win rate - 96 wins among them

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.