Player card · Deadlock
Чоботок
Ascendant IV · 52.1 % win rate over 30 days · public Deadlock stats
Чоботок
Account · 319480039
Ascendant IV
Above 98.8 % of players
74wins68losses
win rate 52.1 % over 30 days
Where the rank is going
+8subranks
Over 30 days the rank went up by 8 subranks — the account climbs on its own.










137 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
188 matches over 13 weeks, 100–88 · 52 days with games
How you play against your own rank
Your numbers next to an average Ascendant player. On the right — how many of them you are ahead of.
- Souls per minute1,186You1,108Average Ascendant67 %Better than
- KDA5.04You3.22Average Ascendant66 %Better than
- Objective damage per minute228You162Average Ascendant61 %Better than
- Last hits per match162You147Average Ascendant60 %Better than
- Denies per match2.4You2Average Ascendant55 %Better than
- Deaths per match6.1You6Average Ascendant49 %Better than
- Hero damage per minute826You907Average Ascendant40 %Better than
- Shot accuracy51 %You57 %Average Ascendant28 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Paige39matches51.3 %−2.3 vs rank3.06KDA38,595souls · 35,573
KelvinBest38matches57.9 %+3.4 vs rank4.41KDA40,882souls · 36,821
Mo & KrillWeak spot28matches42.9 %−6.7 vs rank3.8KDA41,477souls · 37,036
Ivy18matches55.6 %+2.3 vs rank3.82KDA42,855souls · 36,275
Bebop4matches50 %+1.3 vs rank3.15KDA34,390souls · 34,218
Lady Geist3matches33.3 %−15.1 vs rank1.65KDA30,835souls · 38,635
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 50 %with regular teammates · 82 matches
- 55 %without them · 60 matches
- 3.4matches per session on average, longest one — 9
- 49.3 % → 51.3 %win rate of the first two matches of a session → the fifth and later
- 69.2 %win rate right after two losses in a row · 13 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Shot accuracy: there you are ahead of only 28 % of players in your rank. On Mo & Krill your win rate is 6.7 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Ascendant IV → Eternus IV: 7,000 points
≈ 584 matches at a 52% win rate - 304 wins among them
Minimum - 24 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

