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Player card · Deadlock

Чоботок

Ascendant IV · 52.1 % win rate over 30 days · public Deadlock stats

Чоботок

Ascendant IV

Above 98.8 % of players

74wins68losses

win rate 52.1 % over 30 days

Where the rank is going

+8subranks

Over 30 days the rank went up by 8 subranks — the account climbs on its own.

137 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

188 matches over 13 weeks, 100–88 · 52 days with games

How you play against your own rank

Your numbers next to an average Ascendant player. On the right — how many of them you are ahead of.

  • Souls per minute1,186You1,108Average Ascendant67 %Better than
  • KDA5.04You3.22Average Ascendant66 %Better than
  • Objective damage per minute228You162Average Ascendant61 %Better than
  • Last hits per match162You147Average Ascendant60 %Better than
  • Denies per match2.4You2Average Ascendant55 %Better than
  • Deaths per match6.1You6Average Ascendant49 %Better than
  • Hero damage per minute826You907Average Ascendant40 %Better than
  • Shot accuracy51 %You57 %Average Ascendant28 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Paige39matches51.3 %−2.3 vs rank3.06KDA38,595souls · 35,573
  • KelvinBest38matches57.9 %+3.4 vs rank4.41KDA40,882souls · 36,821
  • Mo & KrillWeak spot28matches42.9 %−6.7 vs rank3.8KDA41,477souls · 37,036
  • Ivy18matches55.6 %+2.3 vs rank3.82KDA42,855souls · 36,275
  • Bebop4matches50 %+1.3 vs rank3.15KDA34,390souls · 34,218
  • Lady Geist3matches33.3 %−15.1 vs rank1.65KDA30,835souls · 38,635

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 50 %with regular teammates · 82 matches
  • 55 %without them · 60 matches
  • 3.4matches per session on average, longest one — 9
  • 49.3 % → 51.3 %win rate of the first two matches of a session → the fifth and later
  • 69.2 %win rate right after two losses in a row · 13 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 28 % of players in your rank. On Mo & Krill your win rate is 6.7 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Ascendant IV → Eternus IV: 7,000 points

≈ 584 matches at a 52% win rate - 304 wins among them

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.