Player card · Deadlock
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Eternus VI · 53.3 % win rate over 30 days · public Deadlock stats
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Account · 298155885
Eternus VI
Above 100 % of players
96wins84losses
win rate 53.3 % over 30 days
Where the rank is going
0subranks
Over 30 days the rank has not moved: the same subrank as a month ago.
182 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
446 matches over 13 weeks, 278–168 · 82 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- Hero damage per minute1,169You944Average Eternus74 %Better than
- KDA5.13You3.22Average Eternus67 %Better than
- Objective damage per minute245You162Average Eternus64 %Better than
- Souls per minute1,143You1,086Average Eternus60 %Better than
- Denies per match2.2You2Average Eternus53 %Better than
- Last hits per match134You136Average Eternus49 %Better than
- Deaths per match6.2You6Average Eternus48 %Better than
- Shot accuracy56 %You58 %Average Eternus45 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Pocket20matches35 %−10.8 vs rank2.51KDA35,126souls · 38,536
BabaBest15matches73.3 %+18.4 vs rank3.42KDA32,290souls · 32,120
Deadman Danny12matches33.3 %−8.2 vs rank3.03KDA32,091souls · 31,426
Yamato11matches72.7 %+19.4 vs rank4.48KDA35,823souls · 33,434
Drifter11matches45.5 %−4.5 vs rank2.59KDA32,826souls · 33,372
Rat King9matches66.7 %+15 vs rank3.6KDA31,673souls · 35,431
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 53.4 %with regular teammates · 161 matches
- 52.6 %without them · 19 matches
- 4.1matches per session on average, longest one — 14
- 42 % → 74.5 %win rate of the first two matches of a session → the fifth and later
- 70.8 %win rate right after two losses in a row · 24 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Shot accuracy: there you are ahead of only 45 % of players in your rank. On Mina your win rate is 19 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus V → Eternus VI: 1,000 points
≈ 56 matches at a 53% win rate - 30 wins among them
Minimum - 4 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

